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Posts posted by TrevorOutlaw
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5 hours ago, Punk'n said:
I know.... I'm pretty late to the "PdN Plugin Party" 🤣 However I'm hoping you can entertain my brain for a minute or two:
As it stands currently, I seem to have an easier time running/using PdN than any other image editor out there, so I'm trying to gather what plugins I can that I know I've used in Gimp previously. Brushes are my current mission! I'm primarily looking for a "grunge" brush or something similar, as well as other similar-looking effects. My project workload includes creating new textures for things like: tattoos on an NPC/Character, wood & metal furnishings as well as hardware pieces (for a door or something similar), etc. I know that stamps/clones and brushes are going to be my primary tools since I've been using mostly brushes (stamp only a couple of times throughout) I'm beyond capable of coping with the extreme limitations that come with PdN as a standard. I know this will make my "ease of use" a little less "at ease" but it's necessary. So... my question(s):
1- Is there a grunge or similar brush with your Factory 🙂
2- (if) my short story managed to bring to mind any additional/juicy ideas to [your] mind regarding brushes that I should look at especially... then I'm starving for any tidbits that'll get tossed my way! lol! It all will help make things easier/quicker as I continue my endless search for plugins...
The Brush Factory support Photoshop brushes file (*.abr) and you can download a bunch of brushes for free from Brusheezy.com. That website has plenty of grunge brushes for you to explore.
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10 hours ago, welshblue said:
Two different things 😉
https://www.photoshopessentials.com/photo-editing/background-eraser/
One of the very few things I miss about using PS
IIRC, I think that is similar to Affinity, and I did download to try the trial period, but I just can't get into it. PDN is like my well worn jean, comfortable to use, and I can't get rid of PDN.
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22 hours ago, KidBrine said:
The problem I'm having is that I need to know how to make a stupidly high resolution conical gradient with the colors #FF0000 # 00FF00 #0000FF
This was done using pyrochild's Gradient Mapping Plugin. If you want, I can post you a video on how to acheive it. Quite easy.
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19 hours ago, frankz said:
Here is my tip that will help you mask your object:
Black erase. White keep. Once you master this, it will become easier and easier to use PDN and Alpha Mask Import plugin.
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1 hour ago, ToxiicRaiinTV said:
I have looked everywhere for a plugin on Paint.NET that allows me to use a background eraser tool like the one in Photoshop and have had no luck at all. This seems like something that would already exist and be extremely popular but, apparently I thought wrong. I would highly appreciate if anybody that knows how to do this kind of thing could do it. This would really save me time in the long run of things.
If you are talking about Photoshop's Quick Select tool, PDN doesn't have it. However, I do have a video tutorial of how you could get around PDN's limitation.
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2 hours ago, frankz said:
Here you go. I think you were actually confusing yourself. Only plug-in used in the video was Alpha Mask. I do apologize for the rude pop up by Parallel's software.
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All those years and I had no idea.
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One thing I may have discovered by accident was how the opacity of the color appears to affect how much the eraser remove pixels from the image. When I was working on my Country House, I had left the color black at 25, and noticed the eraser took a long time to remove pixels. Then when I ramped it up to 255, the pixels were rapidly removed from the images. Had this been part of the eraser's ability?
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1 hour ago, Pixey said:
I'm guessing it's a photo manipulation?
Not really. The term is most likely "Photo Bashing." This is Matte Painting.
1 hour ago, Pixey said:Did you paint this by chance
No...I don't have any painting skill.
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Thanks to everyone who has commented on the final 2019 piece.
New for 2020 and new challenge for me, matte painting, and I present to you Country House Matte Painting.
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@Creed31, you could also try Fibonacci Fill plugin. I realize it will not generate random rectangles you want, but if you think outside the box for a bit, you could use magic wand to select a rectangle generated by the Fibonacci Fill plugin, copy it, and paste it on a transparent layer. It would be worth exploring.
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I think I figured out why the "closed" hand remain stuck as closed. While keeping the MMB depressed and scrolling up or down, the "closed" hand remain stuck. I have included the video that demonstrates this behavior. I have only noticed it by happenstance in 4.2.8. I cannot recall if this was an issue prior to current version.
Here are my computer specs whilst bearing in mind I am utilizing Parallel running on top of iMac.
Application paint.net 4.2.8 (Final 4.208.7276.37737)
Build Date December 3, 2019
Install type Classic
Hardware accelerated rendering (GPU) True
Animations False
DPI 96 (1.00x scale)
Language en-US
OS Windows 10 Education x64 (10.0.17134.0) (0x79)
.NET Runtime 4.0.30319.42000
Physical Memory 2,047 MB
CPU Intel(R) Core(TM) i5-4570R CPU @ 2.70GHz
Speed ~2694 MHz
Cores / Threads 2 / 2
Features SSE, SSE2, SSE3, SSSE3, SSE4_1, SSE4_2, AVX, AVX2
Pointer Pen Interface
Type ExternalPen
Contacts 1
Video Card Parallels Display Adapter (WDDM)
Dedicated Video RAM 256 MB
Dedicated System RAM 0 MB
Shared System RAM 256 MB
Vendor ID 0x1AB8
Device ID 0x4005
Subsystem ID 0x04001AB8
Revision 0
LUID 0x0000649D
Flags SupportNonMonitoredFences
Graphics Preemption DmaBufferBoundary
Compute Preemption DmaBufferBoundary
Outputs 1 Feature Level Direct3D_10_1
DXGI Formats A8_UNorm, B8G8R8A8_UNorm, R16G16B16A16_UNorm, R16G16B16A16_Float, R32G32B32A32_Float
Buffer Precision UNorm8bpc, UNorm8bpcSrgb, UNorm16bpc, Float16bpc, Float32bpc
Video Card Microsoft Basic Render Driver
Dedicated Video RAM 0 MB Dedicated System RAM 0 MB
Shared System RAM 1,023 MB Vendor ID 0x1414
Device ID 0x008C
Subsystem ID 0x00000000
Revision 0 LUID 0x000065A4
Flags Software, AcgCompatible, SupportMonitoredFences, SupportNonMonitoredFences, KeyedMutexConformance
Graphics Preemption InstructionBoundary
Compute Preemption InstructionBoundary
Outputs 0
Feature Level Direct3D_12_1
DXGI Formats A8_UNorm, B8G8R8A8_UNorm, R16G16B16A16_UNorm, R16G16B16A16_Float, R32G32B32A32_Float
Buffer Precision UNorm8bpc, UNorm8bpcSrgb, UNorm16bpc, Float16bpc, Float32bpc
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@Rick Brewster, I have noticed lately how when using the MMB (Middle Mouse Button) to pan when zoomed in, after a while, the closed hand becomes "stuck" in closed hand even when switching tools, it stays stuck. By accident, I found that if I press the ESC key, it release the closed hand. I don't think it is related to what Pixey or the bug that was reported associated with the space bar. I just thought I would share what I have experienced.
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On 12/17/2019 at 8:48 AM, Rick Brewster said:
Rick, this is a bit of an aside topic from the OP question, but for the drop down list of font size, would it be possible to replace the drop down list with slider? The slider can start at default font size of 10 and then user can adjust the size with the slider.
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While I may get in trouble for responding to a thread that is dead (read the rules on necroposting by the way), I have a tutorial that shows you how you can separate foreground object from the background. Look at the link below my signature.
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Have you tried and look through the Plug-In and look for those you are describing? There are some that might work for you.
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I really like this one. It's very calming to look at. Seem you have a knack for creating minimalistic abstract style.
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13 hours ago, AspiringArtist said:
With the help of yourself, Pixey and welshblue I've managed to create something
Not to hijack lynxster's gallery, but I would love to see what you have created. In fact, I am sure others would agree with me in encouraging you to open up your own gallery.
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What you are asking for is batch processing, and I am sorry to say that Paint.NET does not support batch processing. However, there are free alternatives out there such as Infraview.
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11 hours ago, Ego Eram Reputo said:
Before anyone says "that never happens..." I recall a user having trouble with the Shape3D, because S3D places the effect dialog on the second monitor (if there is one). If you turn your second monitor off - poof! No dialog! Yet PDN appears to be running fine on the first monitor.
This happened to me when I was having trouble with the Brush Factory not opening in the extended monitor window on my end, and when I reported it, I remember you trying to help me get that fixed. Once Joshua released another version, that problem disappeared.
On 11/28/2019 at 4:35 PM, anderpainter said:t didn't say, "Please tell us why you think everyone should use PN the way you use it." If you wish, I'll be glad to start a different forum topic where people can tell everyone why they think other people should be just like them.
I was going to post my own thoughts anyway. I was planning to add a line where this would be up to the plug-in programmers to add those options, and they probably don't want to go through that trouble. It is not easy to add a few lines of code just to make you happy and BoltBait confirmed it. As I stated earlier, it is just easier to click and drag the window of the Effect, Adjustment, or plug-in windows to tweak with the setting. It is second nature and I don't think about it at all. If that bothers you, then...¯\_(ツ)_/¯.
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Do you have a particular plug-in that you want to do that? Off-the-top of my head, only one that I can think of that does reseed would be the default Cloud effect.
Trevor's Gallery - The Sandbox - Hard Surface Model Practice
in The Pictorium
Posted
Appreciate all of your comments.
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New Photomanipulation on Page 1 - On The Track.