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TrevorOutlaw

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Posts posted by TrevorOutlaw

  1. On 11/20/2023 at 3:18 PM, honeybadger8 said:

    I know this has been discussed in older threads but i'm curious now in q4 2023 if there is a plugin that removes background faster than using the magic wand tool?

     

    I know there is a plug-in to use the remove.bg website but I need this without any online access on a airgapped system so I can download the plugin and move it to that network.

     

    What plug-in exists that makes this easier than magic wand tool?

     

    thanks

     

    I have produced a video tutorial on how you can use remove.bg and Paint.Net here:

    You could also use G'Mic and a tool within the software to extract your object from the background. G'Mic is a plug-in that you can use. I have used the tool myself with varying success.

     

    https://postimg.cc/7bxWRNPx

     

    Finally, you can use Paint 3D - which are installed for free on Windows - and watch this video by Kevin Stratvert to see how you can use Paint 3D with Paint.NET. I have used his method with varying success.

     

     

    With that being said, my preferred technique is the first method described in the video tutorial of using remove.bg and Paint.NET.

    • Upvote 2
  2. 19 hours ago, HankP said:

    So, short question on line drawings.  I need a way to "thin" the lines on line drawings.

     

    I am working on a project where I have been drawing purely-binary lines (one-color black, one-color blue, etc).  When I started the project, I started a line-width that was too wide (e.g. 10 pixels).  As I have moved forward, I have realized that all my lines should be no more than two pixels in width, for a variety of reasons.  I do NOT want to spend several days re-drawing all those lines.

     

    Is an easier way to do this?  If the lines were not binary, I have some success doing a MagicWand selection of the line and then altering the Tolerance of the selection.  This does a "decent" job of narrowing lines by discarding the "fuzzy" edges.  But it does not produce a uniform width.

     

    To be clear, I cannot just select the drawing and resize it.  The total dimensions of the entire image (call it 1000x2000) must remain the same.  It is just the width of the lines WITHIN the image that I need to change.

     

    Any ideas?

     

    Thanks.

     

    Another option is to change from antialiasing to aliased line on the toolbar.

     

    https://www.getpaint.net/doc/latest/Toolbar.html

  3. 19 hours ago, WPMarketingComms said:

    I could swear I've successfully done this in the past, but I can't seem to make any of the current blur options do this. Essentially, I want to create the soft focus effect of a wide aperture photo (if I'm remembering my photog 101 correctly), such that I have a defined central area of focus, and then the blur extends out from there.

    Like, does one of the tools create a donut effect of blur outside the variable inner ring?

     

    Thanks.

     

     

    What I would do is duplicate the original photograph layer and run the default Unfocus blur (assuming you are using Paint.NET 5.0.2). Then using the default gradient tool, change it to transparent mode and change to radial and see the photograph change with the gradient tool. 

  4. @Nimral

     

    As I have said, you can also use Paint 3D which comes for free on your PC, and watch this YouTube video on how to use it.

     

     

    There will always be a workaround until someone smarter than me can program a plug-in that automate the process of extracting foreground object from the background.

     

    There is also a feature inside G'Mic that also has this ability, but I personally use it as I find it incredibly finicky to use.

  5. As someone that dabbles with photography, you shouldn’t be relying on auto exposure in your camera as it does it best to guess the lighting, and I would suggest investing in a gray card. 
     

    That being said, what @Ego Eram Reputo has suggested will work, but I will go one step further. In your image, change the canvas by 100 pixels wide and tall. For example, if your photograph is 1980x1920, increase the canvas to 2080x2020. It will create a white border around the photograph. Backfill the white border with gray (experiment with shades of gray) and be mindful that the gray color may “bleed” over to the photograph. Luckily you can control how much fill to use on the toolbar.  Finally, tweak the photograph with Levels or Curves, and once you are satisfied, change the dimensions back to the original photograph by removing the extra 100 pixels.

     

    These tips came from a tutorial on this site that has been removed or I didn’t look hard enough.

     

    Edit: I just remembered that a common complaint with color in PDN comes from the metadata being stripped, and fortunately, Rick added the ability to apply color profile in v5.0. Try that and see if the color profiles gets corrected before attempting what I suggested earlier. 

  6. 2 hours ago, MJW said:

    Now that the  Drop Shadow plugin works differently, I think it would be best the follow @Lance McKnight's advice to use Trail instead.

     

    Something like:

    • Create the original shape as red
    • Duplicate the layer
    • Change the top layer to Black and White.
    • Run Trail on the lower layer, with the angle set to straight down (270°).
    • Apply the Conditional Hue & Saturation color tricks to the lower layer.
    • Adjust the Brightness/Contrast of the top layer.
    • Merge the layers.

     

    Though it sounds a bit complicated, I think in practice it may actually be simpler than the original method.

     

     

    Just did it this way and confirms using Trail works better (can untick the Fade Out or leave it ticked for different effect). Only issue I saw was that the edges would be jagged, and using @BoltBait feather plug-in works. I haven't tried using @dpy AA Assistant plug-in yet. Better to run feather before merging the layers, though.

    • Like 1
  7. 18 hours ago, null54 said:

     

    Possibly, I would have to investigate it more.

    From a quick look at the Smudge plugin code on GitHub, the brush loading code would need a fairly extensive rewrite to handle formats other than PNG.

     

    Understood, and thanks for responding.

  8. I have never experienced any problems when resizing image as long as the maintain aspect ratio was left on. 
     

    The only time I have seen images being blurry after resizing is when I’m trying to scale up as it is basically stretching existing pixels. 
     

    I am using the free version of PDN beta release of 5.0 and don’t see any problem when resizing the image down.

     

    Edit: Come to think of it, I do recall instances where resizing the image down became blurry and it was often from saving stock photos from, say unsplash.com or pexels.com, and the browser failed to allow the image to be sharp. That happened in rare case, mind you.

     

    Edit #2: it would be helpful to provide us with the image that is giving you problem. Upload the image to a host site such as PostImage and provide a link. I’m really curious to see what it is. 

  9. On 1/5/2023 at 7:41 PM, Abel said:

    I try to keep all my art work size range 1158 x 1426.


    I got curious to see what you are doing that's giving you grief.  Using a blank 800 x 600 canvas, I changed the canvas size to 3365 x 5000, and finally, using the Resize with 'Maintain aspect ratio' ticked on, entered 1158 (wide), the Resize automatically gave me the height to 1721 pixels.  Now, if I changed the height to 1426 pixels, I get 960 pixels width.  Conversely, I changed the pixel dimensions to 5000 pixels wide by 3365 pixels high, then using Resize, I get 1158 pixels wide by 779 pixels high.

     

    I think that has been your problem all along.

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