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BoltBait

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Everything posted by BoltBait

  1. Also, read this: http://forums.getpaint.net/index.php?/topic/9349-plugin-problems-read-this/
  2. I think what Pixey is wanting you to do is to send the .psd file to the developer of the .psd plugin author so he can debug the issue.
  3. http://forums.getpaint.net/index.php?/topic/31884-restoring-lost-windows/
  4. The built-in Gaussian Blur has a UI range of 0-200. As I recall, due to requests from us plugin authors, you added some special code to Gaussian Blur to handle the case of radius 0 where you do a copy surface. Apparently, this is a problem for non-rectangular selections in paint.net 4.0+. If possible, I'd really like you to keep this functionality available to us plugin authors. Lots of discussion about this "0" issue on pages 2-4 of this thread: http://forums.getpaint.net/index.php?/topic/6697-
  5. CodeLab 2.11 Released This is only for Paint.NET 4.0.9+! Changes: ▪ Bug fixes ▪ "Hack" font added to supported fonts list. Download Hack Font. ▪ toe_head2001 replaced the RTF editor control with the ScintillaNET editor component. This is awesome because it is basically the same editor you'd find in Notepad++. All of the silly patches I had to put in to make an RTF control work for syntax highlighting have been removed. We now have proper unlimited UNDO and REDO commands in the editor. The editor now includes lots of other features of Notepad++ including brace matching, block folding, show white space, word wrap, and current line highlighting. Grab the CodeLab DLL here: http://www.boltbait.com/pdn/CodeLab/
  6. The SVG plugin is for opening SVG files only, not saving them.
  7. That is not going to work. It is probably best if you ask for help here: http://www.msfn.org/board/forum/93-windows-post-install-wizard-wpi/ Good luck.
  8. I can help you understand what the install.bat file does: Most of the install.bat file is concerned with forcing Admin privileges. The next part figures out where paint.net is installed. Then, it simply copies the files to the appropriate directories. If you don't have to worry about obtaining Admin privileges, then what needs to be done becomes very simple. I'm not familiar with "windowspostinstall" so I can't help you on that end. Sorry.
  9. Because IT can do what you want and paint.net can't? Let me quote our esteemed leader, Rick Brewster* This was the point I was trying to make. There are some things that paint.net simply isn't designed to do... this is one of those things. You asked for a solution; I offered one. I'm sorry it wasn't the solution you were hoping for. *from: http://forums.getpaint.net/index.php?/topic/2940-popular-feature-requests/
  10. When you click File > Save, review the Quality option on that screen. You probably have it set way too low. Try changing it to 95.
  11. Auto detect is fine. PNG is best unless your image has layers, then save as PDN format. Welcome to the site!
  12. Welcome to the paint.net forums! Please read the forum rules (specifically #23): http://forums.getpaint.net/index.php?/topic/2932-read-first-the-rules-yes-you-read-this-2010-3-15/#23 We are here to HELP you do what needs to be done, not do it for you. Here is a tutorial to get you started: http://forums.getpaint.net/index.php?/topic/13796-cutting-out-images/
  13. Try this plugin: http://forums.getpaint.net/index.php?/topic/28520-
  14. Yeah, like this one: http://forums.getpaint.net/index.php?/topic/28556-
  15. CodeLab generates plugins utilizing the built-in (to paint.net) UI features called IndirectUI. This type of control is not supported by paint.net therefore CodeLab can not generate such a control for you. Sorry.
  16. If this is the behavior you're after, you could try the following from my plugin pack: Effects > Fill > From File Or, if your texture is on the clipboard, try: Effects > Fill > From Clipboard
  17. The code I wrote for you won't extrude a picture. It only blurs the selected pixels of an irregular selection without the influence of the non-selected pixels. After looking at the code, the only problem will be calculating a proper alpha value for the blurred pixels. Perhaps it would use the source alpha or the most opaque alpha between the result pixel and the source pixel.
  18. toe_head2001, This code should solve your problem: Sorry if it doesn't work. I just wrote it off the top of my head and haven't tested it. Magic is in OnSetRenderInfo.
  19. You need to go to this page and follow these instructions to the letter: http://boltbait.com/pdn/InstallingEffects.php There is a link at the top of that page to my plugin pack, click this link to get started.
  20. I'm not sure what you downloaded, but you need to go to this page and follow the instructions to the letter: http://boltbait.com/pdn/InstallingEffects.php
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