BJk Posted August 10, 2010 Share Posted August 10, 2010 Hello, I have been attempting a pack of road textures for my level-design work when I ran into the problem of the roads being too clean/perfect. I cannot think of an easy method to damage/age the roads a bit, or find plugins for rendering cracks and various other road patterns anywhere. Any tips or plugins for such and effect? Thank you in advance. Quote Using Paint.NET instead of Photoshop since 2006. Link to comment Share on other sites More sharing options...
Sarkut Posted August 10, 2010 Share Posted August 10, 2010 (edited) Try a Google image search for: "dried mud" See whether blending in some of that texture gives an acceptable look. http://a.imageshack.us/img6/7787/roaddamage01.png Edited August 10, 2010 by Sarkut Quote Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted August 12, 2010 Share Posted August 12, 2010 One easy method is the tried-and-true technique of rendering clouds in a layer above your texture. Then by lowering this layers opacity (press F4) you can give your texture a mottled effect. This technique and more of a similar ilk can be found here: Stone 101 Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
barbieq25 Posted August 12, 2010 Share Posted August 12, 2010 Try this plugin. You may have to experiment a fair bit to get the effect you want. Try different layer blend modes too. Quote Knowledge is no burden to carry. April Jones, 2012 Gallery My DA Gallery Link to comment Share on other sites More sharing options...
Sarkut Posted August 12, 2010 Share Posted August 12, 2010 (edited) Added PDN cracks with desert wildlife. http://a.imageshack.us/img822/3740/nomudd02.png http://a.imageshack.us/img717/4786/nomudd03aa.png Edited August 12, 2010 by Sarkut Quote Link to comment Share on other sites More sharing options...
N00Bz Posted August 12, 2010 Share Posted August 12, 2010 Trail can be useful Make your crack shape on a new layer, duplicate your road layer ... select the crack shape ... go to your duplicated road layer and press delete on your keyboard. Run Trail (angle to suit) duplicate your new trailed image, set to multiply. (Image Removed) But then again, Sarkuts method is quicker and gives a nice effect Lol looks like a road made in a crater Quote | My Gallery|My deviantART| Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.