pstein Posted March 30, 2023 Share Posted March 30, 2023 (edited) I want to update my Paint.Net PORTABLE installation from v5.0.2 to v5.0.3 but keep the previous settings/preferences. In which file(s) are these settings/preferences exactly stored? Whats the diffrerence between PaintDotNet.AppSettings.json and PaintDotNet.Configuration.json and paintdotnet.runtimeconfig.json Edited March 30, 2023 by pstein Quote Link to comment Share on other sites More sharing options...
Solution Rick Brewster Posted March 30, 2023 Solution Share Posted March 30, 2023 If you open the files in Notepad it's pretty obvious PaintDotNet.AppSettings.json is all of the app settings/preferences, this is what you're looking for. This is the only file you should copy between versions -- leave the other two alone! PaintDotNet.Configuration.json just has one flag that enables portable mode. paintdotnet.runtimeconfig.json is a bunch of weird settings that configures some .NET stuff. Quote The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html Link to comment Share on other sites More sharing options...
JohannesK Posted April 22, 2023 Share Posted April 22, 2023 @pstein Do you ask the same question once every year in March? 😆 Quote Link to comment Share on other sites More sharing options...
gendalf Posted July 27, 2023 Share Posted July 27, 2023 portable version isn't so portable, since it creates \Local\paint.net Quote Link to comment Share on other sites More sharing options...
null54 Posted July 27, 2023 Share Posted July 27, 2023 45 minutes ago, gendalf said: portable version isn't so portable, since it creates \Local\paint.net That folder is used to store system-specific files and session data, Rick goes into more detail in the following post: 2 Quote Plugin Pack | PSFilterPdn | Content Aware Fill | G'MIC | Paint Shop Pro Filetype | RAW Filetype | WebP Filetype The small increase in performance you get coding in C++ over C# is hardly enough to offset the headache of coding in the C++ language. ~BoltBait Link to comment Share on other sites More sharing options...
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