BdR Posted February 7 Share Posted February 7 Is there a Paint.net plugin to create a spriteatlas (aka spritetexture or spritesheet)? A sprite atlas is used in game development, and it's a single image that contain several smaller images of game objects, sprites, enemies, particles, animations etc. Instead of loading many tiny images a game typically uses a sprite atlas so it can be loaded as a single texture, which improves loading time and game performance. So I mean a plugin that takes several images, or maybe the layers of an image, and neatly packs it into a spriteatlas/sprite texture, plus generate the accompanying coordinates file. I had already created a similar plug-in for GIMP, see here: https://github.com/BdR76/GimpSpriteAtlas Is something like that available for Paint.net? Or a related question, where do I start if I want to develop a plugin for Paint.net? Quote Link to comment Share on other sites More sharing options...
Red ochre Posted February 7 Share Posted February 7 This type of thing? Quote Red ochre Plugin pack.............. Diabolical Drawings ................Real Paintings Link to comment Share on other sites More sharing options...
BdR Posted February 8 Author Share Posted February 8 (edited) That's not quite the same, I think those are called sprite sheets, what I meant was create a sprite atlas from images that can have different sizes. Spritesheet : all same size, same width/heightSprite atlas/texture : different sizes, mixed widths/heights Not sure if those are the correct terms, but that's I've seen it used in the Phaser game library and the TexturePacker tool. Edited February 8 by BdR Quote Link to comment Share on other sites More sharing options...
Welsh Yellow Cheddar Posted February 8 Share Posted February 8 This would be very handy for me. I often print images of different sizes in one page so they can latter be cut by the kids at school. I try to use as much as possible the empty spaces on a sheet of paper. @BdR I hope you can bring it to Paint.Net. Quote Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted February 9 Share Posted February 9 On 2/8/2023 at 5:31 AM, BdR said: where do I start if I want to develop a plugin for Paint.net? CodeLab 👍 BoltBait has written a number of excellent, comprehensive tutorials to get you started.....https://boltbait.com/pdn/codelab/help/ Co-Author Toe_head has the definitive layman's guide here: Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
BdR Posted February 9 Author Share Posted February 9 On 2/8/2023 at 2:07 PM, Welsh Yellow Cheddar said: This would be very handy for me. I often print images of different sizes in one page so they can latter be cut by the kids at school. I try to use as much as possible the empty spaces on a sheet of paper. @BdR I hope you can bring it to Paint.Net. fyi you can already do something like this using the website below. You can Drag & drop your images (all at once) in the page and then click "save" to export the new image: Leshy SpriteSheet Tool - Online Sprite Sheet & Texture Atlas Packer (leshylabs.com) 1 Quote Link to comment Share on other sites More sharing options...
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