Vintage Fahrer Posted February 28, 2018 Share Posted February 28, 2018 (edited) After saving Immages on a USB stick as paint.net immages I can not open them again Get the message: File is dammaged or saved with a more recent version of paint.net System.Runtime.Serialization.SerializationException: Exception thrown by worker thread ---> System.AggregateException: One or more errors occurred. ---> System.IO.InvalidDataException: The CRC in GZip footer does not match the CRC calculated from the decompressed data. at System.IO.Compression.GZipDecoder.Validate() at System.IO.Compression.Inflater.Inflate(Byte[] bytes, Int32 offset, Int32 length) at System.IO.Compression.DeflateStream.Read(Byte[] array, Int32 offset, Int32 count) at PaintDotNet.IO.StreamExtensionsCore.Read(Stream input, Byte* pbBuffer, Int32 length) in D:\src\pdn\src\Core\IO\StreamExtensionsCore.cs:line 70 at PaintDotNet.MemoryBlock.DecompressChunk(Byte[] compressedBytes, UInt32 chunkSize, Int64 chunkOffset, DeferredFormatter deferredFormatter) in D:\src\pdn\src\Core\MemoryBlock.cs:line 615 at PaintDotNet.MemoryBlock.<>c__DisplayClass46_1.<PaintDotNet.Serialization.IDeferredSerializable.FinishDeserialization>b__0() in D:\src\pdn\src\Core\MemoryBlock.cs:line 693 at System.Threading.Tasks.Task.Execute() --- End of inner exception stack trace --- at System.Threading.Tasks.Task.WaitAll(Task[] tasks, Int32 millisecondsTimeout, CancellationToken cancellationToken) at PaintDotNet.MemoryBlock.PaintDotNet.Serialization.IDeferredSerializable.FinishDeserialization(Stream input, DeferredFormatter formatter) in D:\src\pdn\src\Core\MemoryBlock.cs:line 706 --- End of inner exception stack trace --- at PaintDotNet.MemoryBlock.PaintDotNet.Serialization.IDeferredSerializable.FinishDeserialization(Stream input, DeferredFormatter formatter) in D:\src\pdn\src\Core\MemoryBlock.cs:line 711 at PaintDotNet.Serialization.DeferredFormatter.FinishDeserialization(Stream input) in D:\src\pdn\src\Core\Serialization\DeferredFormatter.cs:line 139 at PaintDotNet.Document.FromStream(Stream stream) in D:\src\pdn\src\Data\Document.cs:line 1443 at PaintDotNet.FileType.Load(Stream input) in D:\src\pdn\src\Data\FileType.cs:line 496 at PaintDotNet.Functional.Func.Eval[T1,TRet](Func`2 f, T1 arg1) in D:\src\pdn\src\Base\Functional\Func.cs:line 158 Anybody who can assit with this Problem?? Thanks, Ronald Edited February 28, 2018 by Vintage Fahrer Quote Link to comment Share on other sites More sharing options...
Eli Posted February 28, 2018 Share Posted February 28, 2018 Are you trying to open the files with an old version of Paint.net? Do you have the latest version on the computer that you are using to open these files? Quote Link to comment Share on other sites More sharing options...
Vintage Fahrer Posted February 28, 2018 Author Share Posted February 28, 2018 Yes have the latest version, same version as the immages were created with. Quote Link to comment Share on other sites More sharing options...
BoltBait Posted February 28, 2018 Share Posted February 28, 2018 Do the images save and load properly if you target your harddrive? In other words, is there only a problem if you target your USB stick? Quote Download: BoltBait's Plugin Pack | CodeLab | and a Free Computer Dominos Game Link to comment Share on other sites More sharing options...
Vintage Fahrer Posted February 28, 2018 Author Share Posted February 28, 2018 No sure. I noticed before that saving on USB takes minutes, on harddisk seconds. If opening saved images on USB the same day it is fine, a few days later just cannot open them Quote Link to comment Share on other sites More sharing options...
BoltBait Posted February 28, 2018 Share Posted February 28, 2018 ...and you didn't think that the problem is with your USB drive? Quote Download: BoltBait's Plugin Pack | CodeLab | and a Free Computer Dominos Game Link to comment Share on other sites More sharing options...
Eli Posted February 28, 2018 Share Posted February 28, 2018 I had a problem once with a high capacity but cheap (chinese) USB drive. If I saved any file, I was able to open it in the next few hours but if I tried to open it the next day, the drive was not recognized at all. I complained to the seller and they sent me another one that again failed to hold the files in memory. I got a refund. Quote Link to comment Share on other sites More sharing options...
Rick Brewster Posted February 28, 2018 Share Posted February 28, 2018 Yeah your USB stick is bad. It's not correctly retaining the data that's saved onto it. Simple as that. Quote The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html Link to comment Share on other sites More sharing options...
Vintage Fahrer Posted March 1, 2018 Author Share Posted March 1, 2018 I will get an new stick, hope it solves the Problem. Lots of hours lost.... Thank you all for the help. Quote Link to comment Share on other sites More sharing options...
Vintage Fahrer Posted March 2, 2018 Author Share Posted March 2, 2018 Seems it was indeed a bad Quality stick. Quote Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted March 2, 2018 Share Posted March 2, 2018 Sorry to hear that Vintage Fahrer. I don't trust USB drives with anything I value, and I always make a copy. Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
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