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csm725
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Posts posted by csm725
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Yeah its most definitely Calibri Smallcaps.
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Make sure you select all and then copy. Then try re-running the plugin. That's all I can give you. As for using MSO2010, I find that taking the time to make your own "artistic effects" rather than sinking to the level of *shudders* using pre-made effects - is much more satisfactory. And yes, I do have 2010. Matter of fact, I had it before the general public could get it (the stable version, not the beta).
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Looks like Calibri All-Caps.
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Also, I edited the explanations to make them a little bit clearer.
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Simply by following my tutorial, this is what I get:
And with a darker shadow:
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Thank you!
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Thank you all, for the comments and the encouragement.
@Chrisco - I guess that's life... and thank you for the comment...
@L3ron - Deal!
@hexratt - Probably not. Thank you. Also, your Iron Man 2 war machine image was one of the inspirations for the TV.
@barbieq - Thank you, and I try to push it off and keep my thoughts from interfering. I also aim high, but as you said, only sometimes when you succeed, do you know it was worth the effort.
@j.d. - Thank you very much, and yeah, we've all been there.
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Amber Piece is definitely my fav. Beautiful colors, great use of the tutorial!
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Falken's is 100% PdN (bonus points!) and is so smooooooth!
Falken 2
Ember 0
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Nice!
How do you do the stars? (not the color, the glow on the stars on the bottom left-ish)
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Welshy, I had the exact same idea for an abstract piece but it didn't pull through - what a coincidence. Anyways, beautiful piece.
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Barbieq, I get a 404 error when viewing your image.
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Will do, but does mine qualify?
Maybe the mods could add a simple box at the top of the page: "enter in one of this week's competitions!"
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Thanks, here is the incorporated piece, as promised:
FALLING SHORT
http://fc01.deviantart.net/fs70/f/2010/175/7/f/Falling_Short_by_csm725.png
100% PdN.
Inspired by how I feel about my life lately, setting too high expectations and falling short of them, alternatively, having a chance to do something good and mess up.
Hope it speaks to you somehow.
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Update:
Television:
http://fc06.deviantart.net/fs70/f/2010/175/1/0/Television___Made_in_PdN_by_csm725.png
A piece incorporating the telly is coming later today.
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:O
Snake FTW!
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Machine itself is nice, but the clouds background really really really doesn't match the fire and the machine itself.
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Nice result.
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Welshy, you can try my cobblestone texture tut (link in sig).
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Sharp 1
arceus 0
Sharp, I like the dentage/smudgage.
Nice colors and nice take on gloss.
arceus, there is no real flow going on. Colors not so good.
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To convert from hexadecimal to decimal, here is the key:
0 = 0
1 = 1
2 = 2
3 = 3
4 = 4
...
9 = 9
A = 10
B = 11
C = 12
D = 13
E = 14
F = 15
Hexa- to decimal is a right-to-left conversion.
The ones place value is multiplied by 16^0, or 1.
The tens place value is multiplied by 16^1, or 16.
The hundreds place value (which we aren't dealing with) is multiplied by 16^2 (16 squared) or 256, etc, etc.
So if you see #FF|FF|FF|FF, we can break it down into this:
Alpha - FF
Red - FF
Green - FF
Blue - FF
So the F in the ones' value is 15 * 16^0, or 15 * 1, or 15.
The F in the tens' value is 15 * 16^1 or 15 * 16, or 240.
240 + 15 = 255
Repeat for every category, and you get Alpha 255, RGB 255, 255, 255.
Another example: #A2|98|43|B1
Alpha - A2:
(A * 16) + (2 * 1) =
(10 * 16) + (2 * 1) =
A 162
Red - 98:
(9 * 16) + (8 * 1) =
144 + 8 =
R 152
Green - 43:
(4 * 16) + (3 * 1) =
64 + 3 =
G 67
Blue - B1:
(B * 16) + (1 * 1) =
(11 * 16) + 1 =
176 + 1 =
177
So, in ARGB, that would be: (162, 152, 67, 177).
Decimal to hexadecimal is finding the biggest number * 16 that fits in your number and adding the remainder in the space to the left:
16x <= d
(x = the number you are trying to find, d = your decimal number that you are converting)
150 ---> Hex
16x <= d
16x <= 150
x <= 150/16
x <= 9.375
So, round down, x = 9.
In this case, the tens place is 9, but if (d - 16*x) >= 16, it could be hundreds or thousands.
So the number is 9_.
We take d - 16x.
In this case, 150 - 144, which equals to 6.
So in the ones value, we put six. If we got 11, we would put B.
So 150 ---> Hex = 96.
Edit - Beaten-ish?
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wha?
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Amazing.
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SAC #3 Poll is up !
in The Archives
Posted
Space images are not my forte. Maybe next week I'll give it a whirl. Still, where are Falken, Sozo, and the likes?