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toe_head2001

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Everything posted by toe_head2001

  1. I see no glitch. Does it eventually display an error message or a crash log?
  2. Try installing the .NET Framework first. https://www.microsoft.com/en-us/download/details.aspx?id=56115 Then install paint.net afterwards. https://www.dotpdn.com/downloads/pdn.html
  3. Don't declare types in the call. Change: sf1 = SmoothingFactor(int k, int stepR); to: sf1 = SmoothingFactor(k, stepR);
  4. Can you explain this to me? How does that equal alpha (the level of opacity)? Maybe you mean delta (the difference of change)?
  5. RGBA (and BGRA) values don't have decimal points. Therefore, the two alpha sliders should be IntSliderControl, not DoubleSliderControl. You should also posted your modified source code. Maybe someone will to make enhancements in the future; just as you did.
  6. Use a switch. switch (Amount3) { case 0: // do something cool break; case 1: // do something cooler break; case 2: // do something more cooler break; case 3: // do the coolest thing break; }
  7. Can you post your Hardware specs as reported by paint.net? Settings -> Diagnostics -> Copy to clipboard https://www.getpaint.net/doc/latest/SettingsDialog.html#6 Do you have extra "security" or gaming software running on your computer at the same time as paint.net? You're saying the lag is worse for a small line than it is for a large line? Yeah, paying for something doesn't magically make it work better. Welcome to the school of hard knocks.
  8. Yes, but it's a difficult issue, so I'm not going to fix it anytime soon, if at all.
  9. tl;dr: It doesn't matter, as the actual color values don't actually change. The colors in your image are RGB values, and they represent the true/real/actual values. The HSV vales are just approximations based on the RGB values, and are provided for convenience. They do not represent the true values in your image.
  10. Oh, if I knew that, I would have posted the fixed version several hours ago. Version 2.1 posted. I think it was a 'Copy & Paste' mistake.
  11. I'm not sure what you're trying to demonstrate with those two images. Please explain.
  12. Try adjusting the Tolerance level. https://www.getpaint.net/doc/latest/PaintBucket.html#4
  13. Looks like cool previously-unknown feature! I'll take a look at correcting the incorrect math tomorrow.
  14. These effects seem to work just fine for me on PDN v4.0.21. What issue are you seeing?
  15. Yes, a checkbox can disable another UI element. Use the UI Designer in CodeLab.
  16. Hey @thewizardoz, Which version of Windows 10 are you using? Have you tried this: https://forums.getpaint.net/topic/111269-install-error-paintdotnetdirect2dnohardwaredeviceexception-0x8899000b/?do=findComment&comment=534214
  17. Both the .hddmp file and the .log are still reporting a memory Access Violation. Do you have any other "security" software running? What happens when you try to run paint.net while in Windows Safe Mode?
  18. I see you have Avast. Please temporarily disable it, and see if that makes a difference.
  19. 1) You're using v4.0.19; an outdated version. 2) What's 'Paint.NETPortable.exe'? Is that a third-party distribution of paint.net?
  20. You need to install the .NET Framework first: https://www.microsoft.com/en-us/download/details.aspx?id=56115 Then install paint.net afterwards.
  21. It depends on how your script works. Generally, you can't. Show us your current script, and we'll let you know.
  22. Installation instructions: Place all files in the zip into: /My Documents/paint.net App Files/FileTypes/ https://www.getpaint.net/doc/latest/InstallPlugins.html#4
  23. Which version of Windows 10 are you using? Do you have an Nvidia GPU?
  24. Doesn't Windows automatically elevate to administrator when opening the installer? i.e. The UAC dialog should appear. You could also try installing it while in Windows Safe Mode.
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