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Pantaleao

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About Pantaleao

  • Birthday 01/01/1970

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  1. Excellent! A 'Review' button - for comparing with the original - would be very useful tho. :idea:
  2. The following effect DLLs are replaced by this plug-in and can be removed if they are still in your PDN effects directory: HueSatFilter.dll Octagonal.dll Thanks for the info. Btw, I agree with oma about individual DLLs...
  3. You should mention which DLLs are being replaced, to avoid double entries in PDN's menus. :wink: Thanks for the update and new effects!
  4. Great cleanup Simon! Now, the only thing missing is the date of the newest update at the title of the thread (YYYY-MM-DD)... :wink:
  5. From what you're saying I'd bet you're still using the older version of PDN; just update to the newest one and you're done! :wink:
  6. What about an approach like lazy evaluation, where a given flag is first searched at the repository; if it's found, it's loaded from there, if not, it gets downloaded, stored there an used in the same manner? This way each one is downloaded only once - when first used - and the whole download process is diluted... :wink:
  7. Is this plugin still being developed? (it's still a beta version, right?) :?: Anyways, thanks!
  8. Nope, not alone; same here: both details buttons and also updating an effect are throwing this same exception...
  9. Just tested http://mkt.t-cat.biz/pdn/3.htm#3 and it works perfectly... (try Firefox )
  10. WOW!! Just discovered this fantastic plugin and my first try at it is The Shield: Thanks MadJik!!
  11. My pleasure! I'm glad to hear that.
  12. Thanks!! Nice first try at CodeLab! Just a cleanup and a small enhancement to your code, as it seemed to me (from your code) that you were trying to use BrushWidth: int Amount1=10; //[2,100]Line Spacing int Amount2=1; //[1,2]Vertical <-> Horizontal void Render(Surface dst, Surface src, Rectangle rect) { ColorBgra PrimaryColor = (ColorBgra)EnvironmentParameters.PrimaryColor; int BrushWidth = (int)EnvironmentParameters.BrushWidth; for(int y = rect.Top; y < rect.Bottom; y++) { for (int x = rect.Left; x < rect.Right; x++) { ColorBgra CurrentPixel = src[x,y]; if(Amount2 == 1) { if ((x % Amount1) < BrushWidth) CurrentPixel = PrimaryColor; } else { if ((y % Amount1) < BrushWidth) CurrentPixel = PrimaryColor; } dst[x,y] = CurrentPixel; } } }
  13. Make it 3! While submenu names such as Blur, Distort, Render, etc. are pretty objective about its contents 'Artistic' is totally subjective (just like 'art' is... ), being of no use in guiding the user; in fact I think that entries like Artistic need further thinking and a more meaningful name...
  14. Very, very useful plugin! Thanks a lot!! Just two suggestions tho: 1. you should remove "if (selectionRegion.IsVisible(x, y))" from your code, as it's not needed and slows the execution of the plugin. 2. you should remove version info from the name of the dll, so that a simple overwriting would update it for the user.
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