mrgillus Posted December 14, 2012 Share Posted December 14, 2012 I'm working on some rather large blueprints (black and white). Just curious what I can do to my computer to make it run quicker? Current Specs are: Windows 7 Professional 64 bit Intel Core I7 920 NVIDIA GeForce GTX 470 x 2 12 gb RAM 1600mhz DDR3 Mushikin Redline PC3 12800 6, 7, 6, 18 3 - Mushkin 60gb SSD Calisto Deluxe Thanks! 1 Quote Link to comment Share on other sites More sharing options...
pdnnoob Posted December 14, 2012 Share Posted December 14, 2012 That is really good already. My computer is about half of that, and I don't have an issue with 5000x5000 pixel images, which makes me wonder how large said blueprints are... Quote No, Paint.NET is not spyware...but, installing it is an IQ test. ~BoltBait Blend modes are like the filling in your sandwich. It's the filling that can change your experience of the sandwich. ~Ego Eram Reputo Link to comment Share on other sites More sharing options...
mrgillus Posted December 14, 2012 Author Share Posted December 14, 2012 I probably should have mentioned that - One file I was just working on was 33241 x 5568 pixels. Although once I got through it and removed all the white backround and noise it saved out as a GIF to only 1.68 MB Quote Link to comment Share on other sites More sharing options...
pdnnoob Posted December 14, 2012 Share Posted December 14, 2012 Good heavens! If you print that at standard quality (300 dpi) you'd have a 9'x1.5' image! On a standard monitor (96 dpi) that's almost 30'x5'. If you must have an image of that size and you really want to make things run faster, I would recommend splitting the image up into smaller pieces... If that is too much work, just live with the longer render times...a computer better than the one you have would be rather expensive. Quote No, Paint.NET is not spyware...but, installing it is an IQ test. ~BoltBait Blend modes are like the filling in your sandwich. It's the filling that can change your experience of the sandwich. ~Ego Eram Reputo Link to comment Share on other sites More sharing options...
Rick Brewster Posted December 14, 2012 Share Posted December 14, 2012 If you're on 32-bit Windows, then upgrade to 64-bit. (which you've already got) If your hard drive light is blinking all the time, add memory. (if you run low on available memory, any modern OS will use the hard drive as a spill-over) If the hard drive is still going crazy whenever you draw something or do an undo/redo, then get an SSD. (history data is saved to the disk, and an SSD really helps here) Otherwise, it's all about the CPU. More cores, more gigahurtz. More more more. Your video card will have next to no impact on Paint.NET. Quote The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html Link to comment Share on other sites More sharing options...
pdnnoob Posted December 14, 2012 Share Posted December 14, 2012 Your video card will have next to no impact on Paint.NET. ...unless you are using the http://forums.getpaint.net/index.php?/topic/19364-hardware-accelerated-blur-pack-v24/'>hardware accelerated blur pack. but that's all it would affect. Quote No, Paint.NET is not spyware...but, installing it is an IQ test. ~BoltBait Blend modes are like the filling in your sandwich. It's the filling that can change your experience of the sandwich. ~Ego Eram Reputo Link to comment Share on other sites More sharing options...
mrgillus Posted December 17, 2012 Author Share Posted December 17, 2012 Thanks all for the information! pdnnoob, as you mentioned above, yes, some of these drawings we have are HUGE! We want them to be one large drawing rather than several pieces and yes we do print them out and they can be several feet long Let's just say money wasn't an issue as to what I put into a computer. What would have the most impact on the performance of Paint.net? Currently memory is not getting pegged. The PC I'm running on is running 3 SSDs already anyhow. Does that just leave me with the processor? Even though through most of the processing time the processor doesn't seem to be pegged out. Only during certain points of the processing do I see the processor jump up to pretty much 100% Quote Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted December 17, 2012 Share Posted December 17, 2012 Yup. Otherwise, it's all about the CPU. More cores, more gigahurtz. More more more. Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
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