tomp Posted February 24, 2011 Share Posted February 24, 2011 (edited) note: thread started when I thought I was dealing with TGAs but in fact I should have said "TIF". Sorry. Paint.Net has some undesirable behavior when loading TGAs with four 16-bit channels. The left side is the "original" image and the right is the image after Paint.Net has saved it back out. Unfortunately I can't source these images myself but if it is not possible for the PDN shepherds to easily create these images I'll try to work something out. The attachment is zoomed way in; the vertical stripes are one pixel wide. This is a screen capture from my image differencing utility; the right side image is what I see in PDN as well as what I get in my own TGA loader. Note too that PDN truncates it to 8 bits per pixel, the image size is retained, but (unfortunately the screencap doesn't show this) the content itself is stretched in width by maybe 30% and height remains the same and unstretched. A wild guess is that it's reading RGBA data but stuffing it into RGB? I downloaded the latest update today. Win Vista x64 with a lot of RAM and CPU. For my needs, I don't require the preservation of 16 bits per channel; I would be fine with truncation to 8, but I don't endeavor to speak for everyone. Just to be clear, I am not looking for a discussion on the merits (or lack thereof) of 16 bits per channel; that decision is out of my hands and I have image data in that format that I need to deal with. Thanks! Edited February 25, 2011 by tomp Quote Link to comment Share on other sites More sharing options...
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