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What are the differences in quality setting in Move Selected Pixels tool (bilinear, bicubic, nearest neighbor)?

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Quoting the Move Tools page in the Paint.NET documentation:



The default mode is Bilinear. Bicubic resampling can produce higher quality results but it is more CPU-intensive. Nearest Neighbor produces a more pixelated result.



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Bicubic is actually Direct2D's "High Quality Bicubic" mode, and is akin to super sampling. It's very high quality but very slow and requires a very powerful CPU for reasonable performance. The next big update will make this significantly faster as it will be rendered using the GPU. (it is also being renamed to "Super Sampling").


But if you want a technical definition, look up the terms on Wikipedia.

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