null54 Posted October 3, 2023 Author Share Posted October 3, 2023 Release version 1.12.7. Changes: Fixed saving in the BC5 signed format. 2 Quote Plugin Pack | PSFilterPdn | Content Aware Fill | G'MIC | Paint Shop Pro Filetype | RAW Filetype | WebP Filetype The small increase in performance you get coding in C++ over C# is hardly enough to offset the headache of coding in the C++ language. ~BoltBait Link to comment Share on other sites More sharing options...
null54 Posted October 4, 2023 Author Share Posted October 4, 2023 Release version 1.12.8. Changes: Added support for loading a legacy DDS variant used by S.T.A.L.K.E.R.: Shadow of Chernobyl. 1 Quote Plugin Pack | PSFilterPdn | Content Aware Fill | G'MIC | Paint Shop Pro Filetype | RAW Filetype | WebP Filetype The small increase in performance you get coding in C++ over C# is hardly enough to offset the headache of coding in the C++ language. ~BoltBait Link to comment Share on other sites More sharing options...
disgusting Posted November 4, 2023 Share Posted November 4, 2023 this plugin seems super useful, but i've hit a snag in my intended usage trying to create a lod spray to use in tf2, and this guide video says to save the intended images as .dds files with specific settings, none of which are present in my installation of paint.net what gives Quote Link to comment Share on other sites More sharing options...
null54 Posted November 4, 2023 Author Share Posted November 4, 2023 12 minutes ago, disgusting said: what gives That video was made for a very old version of Paint.NET, the DDS plugin that it used was replaced with this one in Paint.NET 4.2.2. Not all of the settings shown in the old plugin are present in this plugin, the two plugin use different code for DXT compression and mipmap resizing. Mapping the common options shown in your screenshot: DXT5 (Interpolated Alpha) is the same as BC3 (Linear, DXT5). The Error Metric section should be identical between the two plugins. The SuperSampling resampling mode has been replaced by Cubic. 1 Quote Plugin Pack | PSFilterPdn | Content Aware Fill | G'MIC | Paint Shop Pro Filetype | RAW Filetype | WebP Filetype The small increase in performance you get coding in C++ over C# is hardly enough to offset the headache of coding in the C++ language. ~BoltBait Link to comment Share on other sites More sharing options...
disgusting Posted November 4, 2023 Share Posted November 4, 2023 16 minutes ago, null54 said: That video was made for a very old version of Paint.NET, the DDS plugin that it used was replaced with this one in Paint.NET 4.2.2. Not all of the settings shown in the old plugin are present in this plugin, the two plugin use different code for DXT compression and mipmap resizing. Mapping the common options shown in your screenshot: DXT5 (Interpolated Alpha) is the same as BC3 (Linear, DXT5). The Error Metric section should be identical between the two plugins. The SuperSampling resampling mode has been replaced by Cubic. awesome, thanks for the help pasted your message into the comments section (credited of course) for others who'll run into the issue 1 Quote Link to comment Share on other sites More sharing options...
muermo Posted May 6 Share Posted May 6 Hello. I am working with texture in .btx file compressed in bc7, is there any way to work with this file in paint.net? Thanks. Quote Link to comment Share on other sites More sharing options...
null54 Posted May 6 Author Share Posted May 6 1 hour ago, muermo said: I am working with texture in .btx file compressed in bc7, is there any way to work with this file in paint.net? You would need to use another tool to convert the .btx files to DDS before loading them into Paint.NET. Quote Plugin Pack | PSFilterPdn | Content Aware Fill | G'MIC | Paint Shop Pro Filetype | RAW Filetype | WebP Filetype The small increase in performance you get coding in C++ over C# is hardly enough to offset the headache of coding in the C++ language. ~BoltBait Link to comment Share on other sites More sharing options...
muermo Posted May 6 Share Posted May 6 Thanks. Quote Link to comment Share on other sites More sharing options...
Shakes4cc Posted May 25 Share Posted May 25 On 12/4/2022 at 3:04 AM, null54 said: There currently is no easy way to support multiple layers in this plugin. I plan to eventually support loading mipmaps and cube maps as layers, once the Paint.NET plugin API adds the features that I need for it. Hi, I was wondering if the Paint.NET plugin API has received support for having plugins create their own layers recently. Quote Link to comment Share on other sites More sharing options...
null54 Posted May 25 Author Share Posted May 25 27 minutes ago, Shakes4cc said: Hi, I was wondering if the Paint.NET plugin API has received support for having plugins create their own layers recently. No, it has not yet received the features I need. Quote Plugin Pack | PSFilterPdn | Content Aware Fill | G'MIC | Paint Shop Pro Filetype | RAW Filetype | WebP Filetype The small increase in performance you get coding in C++ over C# is hardly enough to offset the headache of coding in the C++ language. ~BoltBait Link to comment Share on other sites More sharing options...
Rick Brewster Posted May 27 Share Posted May 27 On 5/25/2024 at 4:01 AM, null54 said: No, it has not yet received the features I need. FileType plugins have always been able to read/create multiple layers. What other functionality are you waiting on? Quote The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html Link to comment Share on other sites More sharing options...
null54 Posted May 27 Author Share Posted May 27 29 minutes ago, Rick Brewster said: What other functionality are you waiting on? The ability to configure the save UI based on the document. 1 Quote Plugin Pack | PSFilterPdn | Content Aware Fill | G'MIC | Paint Shop Pro Filetype | RAW Filetype | WebP Filetype The small increase in performance you get coding in C++ over C# is hardly enough to offset the headache of coding in the C++ language. ~BoltBait Link to comment Share on other sites More sharing options...
null54 Posted July 4 Author Share Posted July 4 Release version 1.12.9, which adds support for reading files that have fewer mipmaps than the header specifies. 1 1 Quote Plugin Pack | PSFilterPdn | Content Aware Fill | G'MIC | Paint Shop Pro Filetype | RAW Filetype | WebP Filetype The small increase in performance you get coding in C++ over C# is hardly enough to offset the headache of coding in the C++ language. ~BoltBait Link to comment Share on other sites More sharing options...
null54 Posted July 18 Author Share Posted July 18 Release version 1.12.10, which adds detection of TGA 2.0 files with a dds file extension. 1 1 Quote Plugin Pack | PSFilterPdn | Content Aware Fill | G'MIC | Paint Shop Pro Filetype | RAW Filetype | WebP Filetype The small increase in performance you get coding in C++ over C# is hardly enough to offset the headache of coding in the C++ language. ~BoltBait Link to comment Share on other sites More sharing options...
null54 Posted Thursday at 10:37 PM Author Share Posted Thursday at 10:37 PM Release version 1.12.11, which updates DirectXTex to the September 4, 2024 release. 1 Quote Plugin Pack | PSFilterPdn | Content Aware Fill | G'MIC | Paint Shop Pro Filetype | RAW Filetype | WebP Filetype The small increase in performance you get coding in C++ over C# is hardly enough to offset the headache of coding in the C++ language. ~BoltBait Link to comment Share on other sites More sharing options...
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