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Rick Brewster

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Everything posted by Rick Brewster

  1. The icon isn't finalized. I'd prefer the island motif as well, since it has worked quite well for v2.64 and before. The picture from Snoqualmie Pass was just the first one I found that worked well and that I had the rights for. I took the picture myself, just like I took the picture I used for my sig. Then I ran it through Oil Painting. I've got quite some time before 3.0 is released to finalize what the icon and logo will look like. As for the PDN ... nah not right now, it's not finalized. And it's not that big: consider that even if there are 20 layers, most of those pixels are transparent. Which means they're just zeros. And lots of zeros compress quite well. Each PDN is 6 MB on average, so about 18 MB total.
  2. In fact, to put things in to more perspective... the brush alone is an 18-layer 2048x2048 image that takes about 400 MB to load on my system. The icon is then a 10-layer 2048x2048 image, where the brush takes up 1 layer (flattened, the copy+paste and rotate to the right angle). Lastly, the full logo is a 12-layer 6000x1216 image (one layer for the icon).
  3. Like I said, the original is 6000 x 1216 The "tetris" design on that sig you did is pretty cool, although the "Paint.NET User" text could use some anti-aliasing. (in v2.64, I recommend drawing the text at 2x the size you want, then using Image->Resize to cut it in half and smooth it out)
  4. Well part of the reason it looks smoother is because that PNG is resized from an original that is 6000 x 1216 But yeah, I finally found out how to make GDI+ draw text that doesn't look, as one user described it, "anemic" (I'm not making this up!).
  5. Something I've been toying with: Reasons for wanting a new logo: * Change is good, and refreshing * We only have our current icon at up to 128x128. With a new one designed from scratch (by me!) we have it at up to 2048x2048. This makes it easy to provide a 256x256 icon for Windows Vista, and to publish higher resolution logos. * It's fun And yeah the thing was done entirely in Paint.NET ... a mix between 2.6x and 3.0. The latter has better text rendering.
  6. Well, 1 month ... these are just service releases though. Nothing really major. v3.0 is the big one
  7. As usual, get it via the build-in updater (File->Updates->Check Now), or on the website ( http://www.eecs.wsu.edu/paint.net/ ). This small updates fixes a few minor bugs, and improves Windows Vista compatibility. As a bonus, it also adds much better GIF save quality. * Improved GIF save quality by implementing Floyd-Steinburg error diffusion algorithm * Printing now works in Windows Vista * Fixed a startup performance problem on some systems that was an artifact of the way the .NET Framework was verifying Authenticode signatures as part of its assembly loading process * Executable files now have UAC manifests to ensure proper execution privilege and to disable file and registry virtualization in Windows Vista
  8. Just waiting for some mirrors to populate before updating the main page. The Roadmap page should be up to date w/ 2.64 info.
  9. That's printing/scanning, I take it? If so, then yeah ... like it says.
  10. We don't have an fShop set up. I didn't even know there was such a thing as fShop until you mentioned it. Why, do you want to buy a Paint.NET t-shirt or something?
  11. Tom said he was going to implement something like that. I wasn't completely convinced it was necessary, but nor was I convinced it wasn't useful.
  12. Ok, it's available over on the language pack download thread.
  13. I will have this language pack uploaded shortly. I would've had it available earlier but we've had some logistical problems that have prevented me from updating the website.
  14. Moved to General Discussion I'm completely baffled as to why this was posted in the Plugins forum.
  15. That's by design. It would be more confusing the other way.
  16. Moved to General Discussion Like the sticky at the top of the Tutorials forum states, do not post general questions like this in the Tutorials section.
  17. Save as a JPEG or PNG. I've removed the image until you can post a smaller one -- 1.4 MB is way too big.
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