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Rick Brewster

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Everything posted by Rick Brewster

  1. This is actually a different crash. He's using one of the controls in PdnLib and I changed the name of a property. It's simple enough to add a compatibility property for this.
  2. Moved to General Discussion Please remember that the Tutorials forum is for tutorial publishing only.
  3. Ok I'm finally replying to this. You wrote a lot. 1) Colors in the toolbar: Well, I can see the utility here but it also presents a problem of having redundant UI. Some users might think, "Which color thing do I click on to change stuff?" I'll keep thinking about this one. 2) Hue slider -- Well, this would make the hue slider not "wysiwyg," but really you could entertain logic for it working either way. How about I make it work in the way you suggest, and we'll see if it confuses people. If not, it'll stick. 3) Left-click vs. Right-click -- See, this brings up a big design conundrum. The way the Colors window works, it has the notion of which color you have selected ("which color" meaning "primary" or "secondary" in this case). If right click were to set the secondary color and left click were to set the primary color, then there would be no point in having the dropdown box for choosing primary or secondary. Or, if you had Secondary chosen in the dropdown ... should right click set the primary, and left click set the secondary? It would quickly become confusing. I think it would be sufficient to have: 1) a shortcut for swapping the colors, 'X'. I'm not sure why we don't have this already. 2) a shortcut for swapping between primary/secondary being active, 'C'. This would take over the shortcut for Clone Stamp (so I'd give it a new shortcut of course). Anyway I think this would still give quick access to let you do what you need to do while maintaining simplicity and detouring the UI confusion I mentioned above. 4) Crash w/ save palette + illegal chars: I filed a bug. Probably very simple. 5) "Here's another crash ..." ... filed another bug. Probably a simple oversight on my part. Also: Ctrl+Shift+Tab also works for switching images. Ctrl+# and Alt+# also work for the first ten images. I also plan on adding the list of open images to the Window menu. Also plan on having an 'x' for close and a '*' for 'this image has unsaved changes.' Remember ... pre-alpha It is very good to get this feedback though, thanks!
  4. I just have to bring it up in the debugger and check it out. It's probably a very simple fix to be made in the Paint.NET code.
  5. Simple bug, simple fix ... it'll work in the next build I put up. Thanks!
  6. Haha, oops ... I'll fix that Tell me if you get it to crash though, that's the most important right now.
  7. I have a fix for this. It will be part of the v3.0 release.
  8. Oh, now I see why. I'm using a function, CentimetersToInches(). Which works great when converting measurements, but not for ratios. So everything is getting converted in the wrong direction.
  9. Actually, looks like here are some easier repro steps: 1. Open up Paint.NET with the default blank image 2. Image -> Resize, and make sure the units are set to pixels/cm (it will recalculate it to be 37.8 pix/cm). 3. Save this image 4. Now load this image It will show as having 5.85 pix/cm. The reason this happens is apparently it is being saved as having 37.8 pixels per inch (the units aren't being saved right), but then on reloading it is converting from inches to centimeters again. 37.8 / 2.54 = 14.88 14.88 / 2.54 = 5.85 It's getting saved and converted in all sorts of weird ways. I'll see what can be done about this. In the meantime just save with pixels/inch instead of pixels/cm.
  10. Yup I found this out myself yesterday and have fixed it already. It'll be in next week's build. Thanks though The problem is that the thumbnails in the upper right happen to "feed" off of the same composition bitmap. The updating of that composition was thus happening on two separate threads. So what would happen is that the normal rendering (the main canvas) would finish its update and then start drawing it to the screen -- meanwhile the thumbnail thread had started to update as well, and so that normal rendering ended up blitting a composition that was not complete.
  11. (1) I don't understand what you mean here. In the File menu there is New and Open ... (2) The contents of that Tools drop down menu is currently a placeholder. I am planning on using this to provide some different functionality. (3) So you actually use the Zoom tool? Good to know. I was considering deleting it. The 'hand' tool is actually the Pan tool. I think I removed it in v2.5 or something, because its functionality is redundant (just hold down spacebar and drag the mouse to pan with *any* tool). (4) For the crash: You gotta make sure you paste the contents of the pdncrash.log file from your desktop. Otherwise it's really hard to know what went wrong. Thanks!
  12. Those are actually the result of a horrible bug in GDI+, but sure.
  13. Hmm I thought it was adding a white color. I guess it isn't! Simple bug
  14. redcat, Please post stuff like that in the Bugs & Troubleshooting section.
  15. Ok. Well I've filed a bug to look at it. For now, try everything else except the toon filter
  16. Hmm, that's odd that those plugins aren't working. Are there any that do work? (gradient plugin, etc)
  17. If you installed last week's build (2434 I think), this has some more fit and finish, and also instance consolidation. "Instance consolidation" means that is ensures that only 1 instance of Paint.NET is open. If you go to open other images they will be routed to the instance of Paint.NET that is already open instead of opening another copy of Paint.NET.
  18. (1) sounds like a simple bug. So hey, I've filed a bug for it! (2) Yes, I keep wanting to find something like this myself. I also plan on having a little asterisk to indicate images that are 'dirty' (i.e. have unsaved changes) Oh, and be sure to upgrade to build 2440 with the download link I just posted a few minutes ago
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