chiragsanghavi Posted January 9, 2008 Share Posted January 9, 2008 I have read thru various posts and flames etc around Licensing of Paint.net and how the code is being managed. Would it not be better if Paint.Net moves to CodePlex and becomes truly a community driven tool? Link to comment Share on other sites More sharing options...
Andrew D Posted January 9, 2008 Share Posted January 9, 2008 I have read thru various posts and flames etc around Licensing of Paint.net and how the code is being managed. Would it not be better if Paint.Net moves to CodePlex and becomes truly a community driven tool? Because Paint.NET is already helped along by Microsoft, it dosen't need many people to run. The only thing which Microsoft actually do with PDN is translate it, and that's all of which Rick can't do. And, as I'm sure Rick has said in his blog, having more people involved makes it a hell lot more complicated, as if one person corrects something, everyone else who works on the code has to aswell. It loses time and money, that money being donations. Link to comment Share on other sites More sharing options...
Rick Brewster Posted January 9, 2008 Share Posted January 9, 2008 Paint.NET isn't a community development project. It's my project. I think you're over-perceiving the licensing "flames" around Paint.NET. The only people who had any complaint about it were Slashdot readers who don't even use the program. I do not believe Paint.NET would benefit from moving to a community-driven tool in the way that you suggest. The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html Link to comment Share on other sites More sharing options...
Shukaido Posted January 11, 2008 Share Posted January 11, 2008 Just figure I'd throw in my $.02 It just seems to me that it's worth checking out some more community driven development. I'm not saying to move the entire thing to that, but I think it would be an interesting study to create a community driven branch of PDN, perhaps OpenPDN or something like that, where it's just up on an svn server or something and the community drives some of the development. I, personally, would love to see the comparison of the 2 products after 6-12 months and see if some of the arguments against community driven development, such as lack of stability and/or confusing code, really are worse in this environment than in a more controlled environment. Like I said, just my oppinion on the subject. I certainly won't stop using PDN if this doesn't happen, and I still think it's one of the best graphics editors out there, and definately the best FREE one I've seen as far as being intuitive and user friendly. As I said, I just think it would be an interesting study in what actually happens with the 2 different development philosophies. Especially since PDN already has such an avid plugin community, which to me is kind of "community based development" already, I think this project in particular has some pretty good potential to benefit from the community far more than it could lose. "You'll find that many of the truths we cling to depend greatly upon our own point of view." --Obi Wan Kenobi Link to comment Share on other sites More sharing options...
Andrew D Posted January 11, 2008 Share Posted January 11, 2008 Paint.NET isn't a community development project. It's my project. That is the answer for pretty much anything related to changing how Paint.NET is produced. Link to comment Share on other sites More sharing options...
david.atwell Posted January 11, 2008 Share Posted January 11, 2008 Quite so. "Open source" means anyone can use it, not anyone can work on it. The Doctor: There was a goblin, or a trickster, or a warrior... A nameless, terrible thing, soaked in the blood of a billion galaxies. The most feared being in all the cosmos. And nothing could stop it, or hold it, or reason with it. One day it would just drop out of the sky and tear down your world.Amy: But how did it end up in there?The Doctor: You know fairy tales. A good wizard tricked it.River Song: I hate good wizards in fairy tales; they always turn out to be him. Link to comment Share on other sites More sharing options...
Rick Brewster Posted January 11, 2008 Share Posted January 11, 2008 I, personally, would love to see the comparison of the 2 products after 6-12 months and see if some of the arguments against community driven development, such as lack of stability and/or confusing code, really are worse in this environment than in a more controlled environment. Nobody's arguing against community driven development. Paint.NET is just not a community developed project. Never has been. The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html Link to comment Share on other sites More sharing options...
pyrochild Posted January 11, 2008 Share Posted January 11, 2008 There's already a community-driven graphics program: the GIMP. If Paint.NET was forked into "Rick's version" and "Community version," I have no doubt that in a matter of a few short years, the open version would simply evolve into a near-clone of GIMP, only written on the .NET Framework... ambigram signature by Kemaru [i write plugins and stuff] If you like a post, upvote it! Link to comment Share on other sites More sharing options...
TimI Posted January 16, 2008 Share Posted January 16, 2008 Rick has done an excellent job so far, and created a very professional application. Furthermore paint.net is effectively complete, so it is hard to see any benefit in moving the app to CodePlex. Link to comment Share on other sites More sharing options...
chiragsanghavi Posted January 17, 2008 Author Share Posted January 17, 2008 Well, When I see the copyright for Paint.NET it says: Copyright © dotPDN LLC, Rick Brewster, Chris Crosetto, Tom Jackson, Michael Kelsey, Brandon Ortiz, Craig Taylor, Chris Trevino, and Luke Walker. Portions Copyright © Microsoft Corporation. All Rights Reserved. And this is what "Credits" Say: Version 3.2x Rick Brewster Project Lead, Programming Tom Jackson Contributing Effects Programmer Zach Walker, a.k.a. pyrochild Original code for some of the improvements made to the Frosted Glass effect http://illusionaryz.deviantart.com Microsoft Developer Division Translations for Chinese (Simplified), French, German, Japanese, Korean, Portuguese (Brazil), and Spanish Version 3.10 Rick Brewster Project Lead, Programming David Issel, a.k.a. BoltBait Original code for Ink Sketch and Soften Portrait effects http://www.BoltBait.com Dean Ashton Original code for the DDS file type handler http://www.dmashton.co.uk/ Microsoft Developer Division Translations for Chinese (Simplified), French, German, Japanese, Korean, Portuguese (Brazil), and Spanish Version 3.0x Rick Brewster Project Lead, Programming Tom Jackson Contributing Effects Programmer Microsoft Developer Division Translations for Chinese (Simplified), French, German, Japanese, Korean, Portuguese (Brazil), and Spanish Version 2.5, 2.6x, 2.7x Rick Brewster Project Lead, Programming Tom Jackson Programming Dennis Dietrich Localization and German Translation Version 2.1 Rick Brewster Project Lead, Programming Tom Jackson Programming Craig Taylor Programming, Web Site Maintenance Luke Walker Web Site Design Version 2.0 Tom Jackson Programming, Documentation Michael Kelsey Programming, Documentation Craig Taylor Programming, Documentation Rick Brewster Project Mentor from Microsoft Jack Hagemeister Project Advisor from Washington State University Chris Crosetto Emboss, Relief, and Edge Detect Effects Cpt. S. 422 Fall 2004 Students Testing Version 1.1 Rick Brewster Programming Tom Jackson Testing, Documentation Michael Kelsey Testing, Documentation Craig Taylor Testing, Documentation Version 1.0 Rick Brewster Project Lead, Programming Brandon Ortiz Testing, Documentation Chris Trevino Programming, Design Luke Walker Programming Kerry Hammil Project Mentor from Microsoft Ivan Lumala Project Sponsor from Microsoft Jack Hagemeister Project Advisor from Washington State University External Libraries and Contributors TGA File Format support code adapted from the CxImage library by David Pizzolato, http://www.xdp.it/cximage.htm #ziplib (“SharpZipLib”) library by Mike Krueger, http://www.icsharpcode.net/OpenSource/S ... fault.aspx Squish library for DXT Compression by Simon Brown, http://www.sjbrown.co.uk/?code=squish Some icons are from or based on those in the Silk Doesn't really look like just "My Project" Link to comment Share on other sites More sharing options...
BoltBait Posted January 17, 2008 Share Posted January 17, 2008 Doesn't really look like just "My Project" Well it is. (And, yes, that is my name up there. But, it's still Rick's project. Period.) Download: BoltBait's Plugin Pack | CodeLab | and a Computer Dominos Game Link to comment Share on other sites More sharing options...
Rick Brewster Posted January 18, 2008 Share Posted January 18, 2008 Those are past contributors. Just because someone isn't contributing anymore doesn't mean their name is removed from the Copyright line. And what exactly are you trying to argue here? It sounds like you're just looking for a fight. The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html Link to comment Share on other sites More sharing options...
Fisherman's Friend Posted January 18, 2008 Share Posted January 18, 2008 It sounds like you're just looking for a fight. Why don't you close it? The answer to the question was given. With a "period". Oh, and I think that the way PDN is developed is very fine - I don't want to have our aafuss inside my PC if this is what "community developement" means. Link to comment Share on other sites More sharing options...
chiragsanghavi Posted January 18, 2008 Author Share Posted January 18, 2008 It was just a question. The software is definitely good as it is right now. Link to comment Share on other sites More sharing options...
david.atwell Posted January 18, 2008 Share Posted January 18, 2008 Question answered. Thread Locked The Doctor: There was a goblin, or a trickster, or a warrior... A nameless, terrible thing, soaked in the blood of a billion galaxies. The most feared being in all the cosmos. And nothing could stop it, or hold it, or reason with it. One day it would just drop out of the sky and tear down your world.Amy: But how did it end up in there?The Doctor: You know fairy tales. A good wizard tricked it.River Song: I hate good wizards in fairy tales; they always turn out to be him. Link to comment Share on other sites More sharing options...
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