xod Posted March 15 Posted March 15 This plugin uses SkiaSharp. You need to put the three files from the archive in the Effects folder. Can be found in Effects>Text formations https://i.imgur.com/JGAiOg0.png Download link: Edit by Rick: See my reply below. Please follow the publishing rules for plugins that are not self-contained, then edit your post to link to your new revision. Thanks! 2
Rick Brewster Posted March 16 Posted March 16 Hi @xod, great stuff! Because your plugin is not self-contained (it's not a single DLL), it is required that you publish it according to these rules: https://forums.getpaint.net/topic/118743-new-packaging-requirements-for-plugins-starting-with-pdn-43-net-5/, Imagine if other plugins needed to use SkiaSharp, and they wanted a different version, and everyone tried to install both plugins into the same directory. It will not work out well. These rules help to prevent that. Just fix that up, republish, and you're good to go! The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html
xod Posted March 16 Author Posted March 16 My apologies for the inconvenience caused by posting this plugin. I perfectly understand the reasons why it was rejected and I fully agree with them. Sorry for not reading the new rules. The plugin was created with version 4.2.16 and tested on the portable version 5.013 on which it runs much faster. Since I have no intention of redoing it, I think it would be best to delete this post. Anyway, it's not a big loss for the pdn community.
Rick Brewster Posted March 16 Posted March 16 You could post the source code (GitHub preferred but a ZIP is fine too). I’m pretty sure someone would be willing to get it fixed up. The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html
Rick Brewster Posted March 16 Posted March 16 Although there’s really no reason to use SkiaSharp for this, PDN provides access to Direct2D and DirectWrite now (since 5.0). You can definitely render curved text with those, and then you wouldn’t need extra DLLs. Feel free to ask questions over in the Plug-in Developers Central or on the Discord server https://discord.com/channels/751565809972936735/1010984760782377160 The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html
Ego Eram Reputo Posted April 4 Posted April 4 @xod - I've just added this to the plugin index in the April 2024 update. I've belatedly realized it is still pending the rewrite Rick suggested. Are you intending to re-release it soon? ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker
Rick Brewster Posted April 5 Posted April 5 17 hours ago, Ego Eram Reputo said: Are you intending to re-release it soon? Doesn't seem like it 👇 On 3/16/2024 at 4:57 AM, xod said: Since I have no intention of redoing it, I think it would be best to delete this post. 1 The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html
Ego Eram Reputo Posted April 6 Posted April 6 On 3/17/2024 at 12:57 AM, xod said: Since I have no intention of redoing it, I think it would be best to delete this post. Anyway, it's not a big loss for the pdn community. I disagree. I think this plugin is too good to lose. If you're willing to release the source code I'm sure someone will recompile and publish it. 1 ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker
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