Jemcrystal Posted November 16, 2020 Share Posted November 16, 2020 (edited) This is what a Bezier looks like: https://youtu.be/2yCyNYA458E?t=76 Edited November 16, 2020 by Jemcrystal Quote Link to comment Share on other sites More sharing options...
MJW Posted November 16, 2020 Share Posted November 16, 2020 I'm not sure what your point is. The image is of piecewise-connected Bezier curves. What about Paint.NET's Bezier curves do you believe is different, so that the don't qualify as actual Bezier curves? Quote Link to comment Share on other sites More sharing options...
Reptillian Posted November 16, 2020 Share Posted November 16, 2020 (edited) @MJW The main difference is that you have more control with Blender/Maya/Inkscape/Krita vector curves than you do with PDN curves. Personally, I don't see a issue since PDN was never meant to be focused on vector. 3D programs has a clear purpose with vector with more control, and raster programs that already support vectors are usually meant for professionals (Not saying pdn can't be used by pros). Edited November 16, 2020 by Reptillian Quote G'MIC Filter Developer I am away from this forum for undetermined amount of time: If you really need anything related to my PDN plugin or my G'MIC filter within G'MIC plugin, then you can contact me via Paint.NET discord, and mention me. Link to comment Share on other sites More sharing options...
Red ochre Posted November 16, 2020 Share Posted November 16, 2020 @Jemcrystal - There are many types of Bezier curve, this article may help:Wikipedia😉 Shapemaker has more choices for cubic and quadratic curves and splines.Shapemaker 1 Quote Red ochre Plugin pack.............. Diabolical Drawings ................Real Paintings Link to comment Share on other sites More sharing options...
MJW Posted November 16, 2020 Share Posted November 16, 2020 33 minutes ago, Reptillian said: The main difference is that you have more control with Blender/Maya/Inkscape/Krita vector curves than you do with PDN curves. By definition, a Bezier curve has two end points and two control points. (Technically, that's only true for cubic Bezier curves, but cubic Bezier curves are by far the most commonly used.) The examples shown in the original comment appear to be multiple cubic Bezier curves attached end to end. That's how Bezier curves are often used; but it doesn't change the fact that PDN's Bezier curves are genuine cubic Bezier curves. EDIT: A minor correction. Though cubic Bezier curves are far and away the most common for design purposes, I seem to recall that quadratic Bezier curves are used for TrueType, which would make their use quite widespread. Quote Link to comment Share on other sites More sharing options...
Reptillian Posted November 16, 2020 Share Posted November 16, 2020 2 minutes ago, MJW said: By definition, a Bezier curve has two end points and two control points. (Technically, that's only true for cubic Bezier curves, but cubic Bezier curves are by far the most commonly used.) The examples shown in the original comment appear to be multiple cubic Bezier curves attached end to end. That's how Bezier curves are often used; but it doesn't change the fact than PDN's Bezier curves are genuine cubic Bezier curves. You get no arguments from me there. My point is that the OP wanted multiple bezier curves attached to each other, and to be able to manipulate aligned curves at once. Quote G'MIC Filter Developer I am away from this forum for undetermined amount of time: If you really need anything related to my PDN plugin or my G'MIC filter within G'MIC plugin, then you can contact me via Paint.NET discord, and mention me. Link to comment Share on other sites More sharing options...
MJW Posted November 16, 2020 Share Posted November 16, 2020 Just now, Reptillian said: My point is that the OP wanted multiple bezier curves attached to each other, and to be able to manipulate aligned curves at once. That may be what he wants, and it may be a reasonable thing to want. He just ought to ask for a new feature instead of making false assertions. 3 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.