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Rick Brewster

Paint.NET v2.63 is now available

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Get it via the build-in updater (File->Updates->Check Now), or on the website ( http://www.eecs.wsu.edu/paint.net/ )

This small update fixes some more relatively minor bugs, and makes the built-in updater much more convenient in Windows Vista.

Changes:

* Built-in updater now works in Vista without having to use "Run as Administrator" beforehand (UAC permission is still required to install updates)

* Fixed a color intensity calculation that had Red and Blue swapped (affects Brightness/Contrast adjustment, and some plugins)

* Fixed .PDN images with transparency having a black background in their Explorer thumbnail

* Fixed crash when an image has bizarre DPI settings (such as 6 billion DPI)

* Fixed crash when an image has an invalid resolution unit specified (neither pixels, inches, nor centimeters)

* Fixed a few rare race conditions which resulted in crashes

* Fixed a rare crash with the history

* Fixed crashlog being created when the updates dialog appears over another modal dialog

* Fixed crashlog not reporting application version with certain damaged installations

* Placed a clickable Windows Live OneCare ad in the Setup wizard

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This add appear only during a new installation (not a update) ??

I didn't see it when upgrading.

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I don't hunderstand why onecare was added to paint.net... i still haven't download release 2.63 but onecare isn't microsoft protection?

See above:

Trying something new with regards to funding. It may work great, or it may not, but we gotta see.

(Also, OneCare wasn't added to Paint.NET -- just a link to the OneCare website -- not sure if that was a typo on your part or not)

And also on microsoft site http://www.windowsonecare.com/ they spek about windows xp, i'm using windows 2k , is it a problem?

Sorry, I forgot to filter out Win2K (much like how the ad only displays in English/US, it could also be targetted base on other criteria). OneCare does indeed require XP.

In any event, Paint.NET will not become adware -- at least, the main application will not contain ads, nags, etc. However, having an ad in the installer may allow us to pick up some much needed cash without costing the users (i.e. you) anything.

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Yeah, people pay website owners, etc. to put an ad on their site, they pay a couple cents for each time someone clicks on the ad, right?

The specific details are dependent on the arrangement, but you get the idea.

Anyway, given the choice between charging users for Paint.NET, or accepting donations and showing an ad in the setup wizard, I've opted for the latter.

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FYI, I've added an entry to the FAQ detailing the ad and the "crl.usertrust.com" / "spyware" issue that pops up every once in awhile (no, Paint.NET is not spyware).

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Trying something new with regards to funding. It may work great, or it may not, but we gotta see.

I'm confused. Doesn't the Donate button on the website go to Washington State University? Does this OneCare ad revenue go there to? Do they want more money to host or something?

If you would like to derive money from Paint.Net (which is reasonable consider how much time/effort you put into the project) why not just make the donate button funds go to you (and your fellow developers) instead of Washington State University?

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Nick, you're jumping to conclusions here. Donations do go to EECS WSU. The advertisement is an investigation/experiment, it expires on July 10th at which point we're going to figure out where to go from there. I agree it can be confusing to have both donations and an ad.

Edit: investigation/experiment ... either way

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Well i think you guys (Paint.NET team) deserves to have something out of this hard work. After all you made a very cool program. Not getting anything from it, is a shame. University will be there regardless of this, but you might not...

EDIT:

Btw i just noticed Paint.NET 3.0 plans. Can't wait! :D

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Dear Mr Rick Brewster.

My proxy has been stale for several days now. I am very worried that I am broken. I would very much like to update my software but I cannot.

Is there something wrong with me?

Lots of love, from aaron

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aatwo, If the updater just won't cooperate, you can always get it straight off the download page ...

http://www.eecs.wsu.edu/paint.net/downl ... l#download

Just download and run the installer, it'll take care of the details of updating. (all the updater does is download the same thing and run it with a /skipConfig command line switch or whatever, there's not much really "special" going on :))

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Woot! I see MDI in the upper-right corner!

I also see the Tolerance bar is much larger and more clearly marked, but what's interesting is the Paint Bucket with the drop-down arrow next to it at the left of the control bar. That leads me to believe that when you select a tool, its options appear up there (like if the text tool is selected, those options change to something like [Anti-Aliasing Scheme]).

If I'm right with that, then that Tolerance bar is in the Paint Bucket options. Does this then mean that the Paint Bucket, Magic Wand, Clone Stamp, et cetera all have their own Tolerance settings?!

It's looking good, Rick! I can't wait. :D (Well, actually, I can, because I have to :wink:. But I am eagerly anticipating this next launch.)

Happy Trails!

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MDI = Multiple Document Interface. It means you can have more than one image open at a time in a single instance of Paint.NET.

Now that I take a closer look, there's a seperator between the Tool, and a seperator between the tool options and the Tolerance, Anti-Aliasing, and Alpha-Blending options. Does that second seperator divide local and global options?

I'm just theorizing...

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If I'm right with that, then that Tolerance bar is in the Paint Bucket options. Does this then mean that the Paint Bucket, Magic Wand, Clone Stamp, et cetera all have their own Tolerance settings?!

No they don't have their own copy of the Tolerance setting. That would be very confusing or frustrating :) We show whichever toolbar settings are applicable to the current tool, and hide those which are not.

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Oh Boy...that's pretty.

It's growing up.

I know I am downloading Alpha 1 (how far away?).

Where is "Units:" by the unit selector?

What all will be local to the Image? I know the history, zoom, viewing position, layer selection, etc. should be, but what about what could be, like the tool selected, tolerance, anti-aliasing settings, alpha blending settings, primary and secondary color?

I'm glad to know that not a substantial amount of the GUI was changed compared to what could have been with a swtich to MDI.

I now know why you ducked. I threw enough at you.

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I dunno if this is the correct place for this, but something that would be nice is a little less sensitivity on the "line-pullers" (the little dots used to morph a line), even sensitive enough that you can only pull the box when you are directly over the box (instead of an inch away!). That would be fantastic. As well as being able to click on the line and add more pullers.

Thanks.

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