Stylianius1 Posted July 27, 2019 Share Posted July 27, 2019 This error (which is in Portuguese but I can roughly translate to English as "An unspecified error has happened opening the file") keeps appearing when I try to open a few files from the same folder. I've been editing a Minecraft resource pack and all of the files opened without any problem, but after closing a file I've edited and trying to open it again, this error kept appearing. Then I tried other files I've edited in the same folder and none of them opened. I tried opening unedited files from the same folder and all of them opened without any problem. Then, I started opening other files I had in other folders from my PC and all of them also opened. It seems like ONLY the edited files from that folder can't open. What exactly is the problem and how can I solve it? Application version: paint.net v4.2 PaintDotNet.Imaging.ComponentNotFoundException (0x88982F50): D:\src\pdn\src\SystemLayer.Native\Imaging\WICImagingFactory.cpp (903) : hr = m_pImagingFactory->CreateDecoderFromStream( spStream, preferredVendor.HasValue ? &NativeConversions::ToNative(preferredVendor.Value.Guid) : 0, static_cast<WICDecodeOptions>(metadataOptions), &spDecoder); em PaintDotNet.Interop.InteropErrorInfo.ThrowIfError() em D:\src\pdn\src\Base\Interop\InteropErrorInfo.cs:line 98 em PaintDotNet.SystemLayer.Native.x64.NativeUtilities.ThrowOnErrorImpl(Int32 hr, SByte* szHr, IUnknown* pFxErrorInfo) em PaintDotNet.SystemLayer.Native.x64.Imaging.WICImagingFactory.CreateDecoderFromStream(Stream stream, BitmapDecodeOptions metadataOptions, Nullable`1 containerFormat, Nullable`1 preferredVendor) em PaintDotNet.Data.WicFileTypeHelpers.Load(Stream input, Nullable`1 forcedContainerFormat, Nullable`1 preferredVendor, MetadataTranscoder metadataTranscoder) em D:\src\pdn\src\PaintDotNet\Data\WicFileTypeHelpers.cs:line 61 em PaintDotNet.Data.PngFileType.OnLoad(Stream input) em D:\src\pdn\src\PaintDotNet\Data\PngFileType.cs:line 137 em PaintDotNet.FileType.Load(Stream input) em D:\src\pdn\src\Data\FileType.cs:line 482 em PaintDotNet.Functional.Func.Eval[T1,TRet](Func`2 f, T1 arg1) em D:\src\pdn\src\Base\Functional\Func.cs:line 158 Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted July 28, 2019 Share Posted July 28, 2019 So long as the files are not objectionable - would it be possible to upload an original file and a saved version of the same thing? ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
Rick Brewster Posted July 28, 2019 Share Posted July 28, 2019 Maybe you saved a PDN as a PNG by accident? Pretty common mistake. Rename the .PNG to .PDN and it just might work. The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html Link to comment Share on other sites More sharing options...
Rick Brewster Posted July 31, 2019 Share Posted July 31, 2019 OP is AWOL, so we have no way of troubleshooting this further. The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html Link to comment Share on other sites More sharing options...
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