FrEaK
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Everything posted by FrEaK
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Old SOTW discussion thread *depricated*
FrEaK replied to jake2k's topic in Paint.NET Discussion and Questions
jake, how much longer do we have to make this? -
Old SOTW discussion thread *depricated*
FrEaK replied to jake2k's topic in Paint.NET Discussion and Questions
well if theres more than 1 outside image they are disqualified... and people do have respect to rules... -
Old SOTW discussion thread *depricated*
FrEaK replied to jake2k's topic in Paint.NET Discussion and Questions
yea, I dont mean take everything you can find and put it into a picture, but like a source image... sayyyy a hand, make it so the hand is textured differently or something. -
Old SOTW discussion thread *depricated*
FrEaK replied to jake2k's topic in Paint.NET Discussion and Questions
I say sin city, but I'm not to hot on the no images used thing, might make it a bit difficult for the noobs (points to self) that would make it more of a contest of the gods of PDN -
Old SOTW discussion thread *depricated*
FrEaK replied to jake2k's topic in Paint.NET Discussion and Questions
well, an animation forum I used to go to had AOTM (animation of the month) winner got a star above his avatar or a AOTM winner userbar (people didn't copy it) maybe we should try SOTM (sig of the month) or something? they had a sub forum specifically for this... -
Saving With Backround Removed?
FrEaK replied to Carver's topic in Paint.NET Discussion and Questions
^ like fly said, make sure its supported... and I'm not sure I understood what your were asking but, checkerboard does mean transparent... -
dents fo sho, just because it is awesome
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Old SOTW discussion thread *depricated*
FrEaK replied to jake2k's topic in Paint.NET Discussion and Questions
your link is broken :O -
Help! I tried but can't remove the background!
FrEaK replied to Graco's topic in Paint.NET Discussion and Questions
http://paintdotnet.12.forumer.com/viewt ... ht=feather download that and put it in the effects folder of the PDN folder in your C:\ drive -
Old SOTW discussion thread *depricated*
FrEaK replied to jake2k's topic in Paint.NET Discussion and Questions
I think that would be cool, but maybe not a star... I made a "Forumer" forum and it is possible to add pictures above the avatar... that might work. You have to be a mod/ admin to add the pictures though, which means randoms can't copy and paste the image into their sig/ avatar. I also think that the winner should be able to decide what the next theme will be based on the themes named in this thread. I like that idea better yea, I was just brainstorming, thought maybe rick might not want do you know... do that. -
Old SOTW discussion thread *depricated*
FrEaK replied to jake2k's topic in Paint.NET Discussion and Questions
maybe the winner of each one gets a gold star in his sig or something too -
The Pictorium! Post your created or edited images here!
FrEaK replied to aatwo's topic in The Pictorium
like pyro said, jerk I really like that -
The Pictorium! Post your created or edited images here!
FrEaK replied to aatwo's topic in The Pictorium
few new things for me... PICTURES: before paint.net after paint.net lol dont remember showing this ANIMATIONS (I decided to make a new one )(just got back doin it so I'm a bit rusty, took me 5 minutes) -
*Finished* SOTW #1 (Easter) Congrats to BuzzKill!
FrEaK replied to jake2k's topic in Paint.NET Discussion and Questions
yea, we should do that, maybe this time I'll try -
http://paintdotnet.12.forumer.com/viewtopic.php?t=4285 :o
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Ivote warp for next paint.net plugin
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why not just tell him to go south east instead of making a circle? it'd be faster
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Two (and a half) ideas for Paint.NET
FrEaK replied to deathstroke50's topic in Paint.NET Discussion and Questions
this stuff will be here... specially the brushes, in v8.2b -
Cool, but illegal
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Need to know how to paste this
FrEaK replied to SilverIce's topic in Paint.NET Discussion and Questions
layers shouldnt be confusing... if you take 3 sheets of paper and stack them ontop of each other then put one to the right one left and one straight up you have 3 layers... I dont know if this is a good example but making a collage on a computer is just like actually making one... think of a layer as a few pictures or just one... nvm that it makes no sense. -
I am dutch... but I don't speak dutch... to bad
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Is this supposed to show up under effects? if so I can't find it... If not, where is it?
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Continueing problems installing 3.01
FrEaK replied to FrEaK's topic in Troubleshooting & Bug Reports
ah, it worked thank-you rick -
It just doesn't work... I've tried everything... See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.IO.FileNotFoundException: Could not find file 'C:\Documents and Settings\Mark\Local Settings\Temp\PdnSetup\PaintDotNet.msi'. File name: 'C:\Documents and Settings\Mark\Local Settings\Temp\PdnSetup\PaintDotNet.msi' at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite) at System.IO.FileInfo.CopyTo(String destFileName, Boolean overwrite) at PaintDotNet.Setup.InstallingPage.DoInstallation() ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- SetupFrontEnd Assembly Version: 3.1.2612.31551 Win32 Version: 3.1.2612.31551 CodeBase: file:///C:/DOCUME~1/Mark/LOCALS~1/Temp/PdnSetup/SetupFrontEnd.exe ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- PaintDotNet.Resources Assembly Version: 3.1.2612.31524 Win32 Version: 3.1.2612.31524 CodeBase: file:///C:/DOCUME~1/Mark/LOCALS~1/Temp/PdnSetup/PaintDotNet.Resources.DLL ---------------------------------------- PaintDotNet.SystemLayer Assembly Version: 3.1.2612.31523 Win32 Version: 3.1.2612.31523 CodeBase: file:///C:/DOCUME~1/Mark/LOCALS~1/Temp/PdnSetup/PaintDotNet.SystemLayer.DLL ---------------------------------------- PdnLib Assembly Version: 3.1.2612.31526 Win32 Version: 3.1.2612.31526 CodeBase: file:///C:/DOCUME~1/Mark/LOCALS~1/Temp/PdnSetup/PdnLib.DLL ---------------------------------------- Accessibility Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. error report.