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FrEaK

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Everything posted by FrEaK

  1. well if theres more than 1 outside image they are disqualified... and people do have respect to rules...
  2. yea, I dont mean take everything you can find and put it into a picture, but like a source image... sayyyy a hand, make it so the hand is textured differently or something.
  3. I say sin city, but I'm not to hot on the no images used thing, might make it a bit difficult for the noobs (points to self) that would make it more of a contest of the gods of PDN
  4. well, an animation forum I used to go to had AOTM (animation of the month) winner got a star above his avatar or a AOTM winner userbar (people didn't copy it) maybe we should try SOTM (sig of the month) or something? they had a sub forum specifically for this...
  5. ^ like fly said, make sure its supported... and I'm not sure I understood what your were asking but, checkerboard does mean transparent...
  6. dents fo sho, just because it is awesome
  7. http://paintdotnet.12.forumer.com/viewt ... ht=feather download that and put it in the effects folder of the PDN folder in your C:\ drive
  8. I think that would be cool, but maybe not a star... I made a "Forumer" forum and it is possible to add pictures above the avatar... that might work. You have to be a mod/ admin to add the pictures though, which means randoms can't copy and paste the image into their sig/ avatar. I also think that the winner should be able to decide what the next theme will be based on the themes named in this thread. I like that idea better yea, I was just brainstorming, thought maybe rick might not want do you know... do that.
  9. maybe the winner of each one gets a gold star in his sig or something too
  10. few new things for me... PICTURES: before paint.net after paint.net lol dont remember showing this ANIMATIONS (I decided to make a new one )(just got back doin it so I'm a bit rusty, took me 5 minutes)
  11. http://paintdotnet.12.forumer.com/viewtopic.php?t=4285 :o
  12. Ivote warp for next paint.net plugin
  13. why not just tell him to go south east instead of making a circle? it'd be faster
  14. this stuff will be here... specially the brushes, in v8.2b
  15. layers shouldnt be confusing... if you take 3 sheets of paper and stack them ontop of each other then put one to the right one left and one straight up you have 3 layers... I dont know if this is a good example but making a collage on a computer is just like actually making one... think of a layer as a few pictures or just one... nvm that it makes no sense.
  16. I am dutch... but I don't speak dutch... to bad
  17. Is this supposed to show up under effects? if so I can't find it... If not, where is it?
  18. It just doesn't work... I've tried everything... See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.IO.FileNotFoundException: Could not find file 'C:\Documents and Settings\Mark\Local Settings\Temp\PdnSetup\PaintDotNet.msi'. File name: 'C:\Documents and Settings\Mark\Local Settings\Temp\PdnSetup\PaintDotNet.msi' at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite) at System.IO.FileInfo.CopyTo(String destFileName, Boolean overwrite) at PaintDotNet.Setup.InstallingPage.DoInstallation() ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- SetupFrontEnd Assembly Version: 3.1.2612.31551 Win32 Version: 3.1.2612.31551 CodeBase: file:///C:/DOCUME~1/Mark/LOCALS~1/Temp/PdnSetup/SetupFrontEnd.exe ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- PaintDotNet.Resources Assembly Version: 3.1.2612.31524 Win32 Version: 3.1.2612.31524 CodeBase: file:///C:/DOCUME~1/Mark/LOCALS~1/Temp/PdnSetup/PaintDotNet.Resources.DLL ---------------------------------------- PaintDotNet.SystemLayer Assembly Version: 3.1.2612.31523 Win32 Version: 3.1.2612.31523 CodeBase: file:///C:/DOCUME~1/Mark/LOCALS~1/Temp/PdnSetup/PaintDotNet.SystemLayer.DLL ---------------------------------------- PdnLib Assembly Version: 3.1.2612.31526 Win32 Version: 3.1.2612.31526 CodeBase: file:///C:/DOCUME~1/Mark/LOCALS~1/Temp/PdnSetup/PdnLib.DLL ---------------------------------------- Accessibility Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. error report.
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