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Distortion mapping!


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I've looked around for anything of this type and haven't much luck. I would like to suggest an effect that takes a layer's color amount of the channel (input by the user (R,G B or even A)). Use the layer that you are currently selecting to apply a value of distortion to the layer under it. Sort of like how a bump mapping program works, but instead of creating an image to bump map its using an image to distort another. If you understand, would you think it were possible or just too hard?

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