->:MES:<-Samus Posted October 23, 2009 Share Posted October 23, 2009 I've looked around for anything of this type and haven't much luck. I would like to suggest an effect that takes a layer's color amount of the channel (input by the user (R,G B or even A)). Use the layer that you are currently selecting to apply a value of distortion to the layer under it. Sort of like how a bump mapping program works, but instead of creating an image to bump map its using an image to distort another. If you understand, would you think it were possible or just too hard? Quote Link to comment Share on other sites More sharing options...
Lance McKnight Posted October 23, 2009 Share Posted October 23, 2009 There is a couple of plugins that jumps at me that may help you, or not... Channel Mask or Alpha Displacement Map. Take a look in the plugin section to see if that helps you. Quote Officially retired from this forum. Have a nice day. Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted October 24, 2009 Share Posted October 24, 2009 Channel Mask Displacement Map And..., Displacement and Alpha mask Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.