Saikoupathic Posted September 13 Share Posted September 13 Recently I finished a 4-5 hour project for myself and saved it as a PNG. But when I tried to reopen it, it doesn't work, nor does it work on photo app. Both paint.net and photos are updated, but later, its now a pdn image, still doesn't open, it gives this error below. If anyone can tell me what happened, I'd really appreciate it, same for fixes too. Exception: PaintDotNet.Imaging.ComponentNotFoundException (0x88982F50): Exception of type 'PaintDotNet.Imaging.ComponentNotFoundException' was thrown. at PaintDotNet.Interop.ExceptionFactory.ThrowError(Int32 hr, String message, Exception innerEx) in D:\src\pdn\src\Windows\Interop\ExceptionFactory.cs:line 157 at PaintDotNet.Interop.ExceptionTunnel.ThrowOnErrorCold(HRESULT hr, Exception exception) in D:\src\pdn\src\Windows\Interop\ExceptionTunnel.cs:line 73 at PaintDotNet.Imaging.WICImagingFactory.CreateDecoderFromStream(Stream stream, BitmapDecodeOptions metadataOptions, Nullable`1& containerFormat, Nullable`1& preferredVendor) in D:\src\pdn\src\Windows\Imaging\WICImagingFactory.cs:line 414 at PaintDotNet.Data.WicFileTypeHelpers.Load(Stream input, Nullable`1& forcedContainerFormat, Nullable`1& preferredVendor, IMetadataTranscoder metadataTranscoder) in D:\src\pdn\src\PaintDotNet\Data\WicFileTypeHelpers.cs:line 69 at PaintDotNet.Data.PngFileType.OnLoad(Stream input) in D:\src\pdn\src\PaintDotNet\Data\PngFileType.cs:line 169 at PaintDotNet.FileType.Load(Stream input) in D:\src\pdn\src\Data\FileType.cs:line 491 at PaintDotNet.Functional.Func.Eval[T1,TRet](Func`2 f, T1 arg1) in D:\src\pdn\src\Fundamentals\Functional\Func.cs:line 60 Diagnostics: Application paint.net 5.0.9 (Stable 5.9.8621.1636) Build Date August 9, 2023 Install type Classic Language: en-US DPI 120 (1.25x scale) UI/Canvas GPU True Rendering GPU 🚀 Performance (AMD Radeon(TM) Graphics) Remote session False Animations True Translucent windows True Windows Ink True OS Windows 11 Home x64 (10.0.22621.0) Runtime .NET 7.0.10 x64 Physical Memory 6,094 MB (797 MB free) Virtual Memory 133,948,213 MB free Paging File 13,262 MB (5,212 MB free) CPU AMD Ryzen 3 3250U with Radeon Graphics Speed ~2595 MHz Cores / Threads 2 / 4 Features SSE, SSE2, SSE3, SSSE3, SSE4_1, SSE4_2, AVX, AVX2 Video Card AMD Radeon(TM) Graphics Hardware Acceleration Supported Dedicated Video RAM 2,034 MB Dedicated System RAM 0 MB Shared System RAM 3,047 MB Vendor ID 0x1002 Device ID 0x15D8 Subsystem ID 0x1FCF1043 Revision 196 LUID 0x0000DE94 Flags AcgCompatible, SupportMonitoredFences, KeyedMutexConformance Graphics Preemption DmaBufferBoundary Compute Preemption DmaBufferBoundary Outputs 1 Feature Level Level_12_1 Features Doubles, ComputeShadersEtc DXGI Formats A8_UNorm, B8G8R8A8_UNorm, R16G16B16A16_UNorm, R16G16B16A16_Float, R32G32B32A32_Float Buffer Precisions UInt8Normalized, UInt8NormalizedSrgb, UInt16Normalized, Float16, Float32 Maximum Bitmap Size 16384 Video Card Microsoft Basic Render Driver Hardware Acceleration N/A Dedicated Video RAM 0 MB Dedicated System RAM 0 MB Shared System RAM 3,047 MB Vendor ID 0x1414 Device ID 0x008C Subsystem ID 0x00000000 Revision 0 LUID 0x0000EB49 Flags Software, AcgCompatible, SupportMonitoredFences, KeyedMutexConformance Graphics Preemption InstructionBoundary Compute Preemption InstructionBoundary Outputs 0 Feature Level Level_12_1 Features Doubles, ComputeShadersEtc DXGI Formats A8_UNorm, B8G8R8A8_UNorm, R16G16B16A16_UNorm, R16G16B16A16_Float, R32G32B32A32_Float Buffer Precisions UInt8Normalized, UInt8NormalizedSrgb, UInt16Normalized, Float16, Float32 Maximum Bitmap Size 8388608 Managed assemblies 125 Quote Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted September 13 Share Posted September 13 Odds are the file extension is not aligned to the type of encoding used. Try this plugin to see if it will identify the file type. Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
Tactilis Posted September 13 Share Posted September 13 3 hours ago, Saikoupathic said: saved it as a PNG. But when I tried to reopen it, it doesn't work ... but later, its now a pdn image, still doesn't open As written, your question does not make sense. How did your png file later become a pdn file? There is some information about the steps you carried out that you have not told us. As EER hints, you have most likely given the file the wrong file type, probably by typing it when saving or when renaming the file. Quote Link to comment Share on other sites More sharing options...
Lemonade Posted September 13 Share Posted September 13 From what I understand about paint.net, if you save as .png, then add new layer to your document, next save (CTRL+S) will open a save dialog and set .pdn as default filetype. Quote Link to comment Share on other sites More sharing options...
otuncelli Posted September 13 Share Posted September 13 (edited) It sounds like you saved your work in PDN format (or another format) but with PNG extension (or changed it to PNG afterwards.) Try changing the extension to PDN then open. Paint.NET chooses the correct decoder based on the file extension. PNG is giving the wrong hint in this case. Edited September 13 by otuncelli Quote Link to comment Share on other sites More sharing options...
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