Recently I finished a 4-5 hour project for myself and saved it as a PNG. But when I tried to reopen it, it doesn't work, nor does it work on photo app. Both paint.net and photos are updated, but later, its now a pdn image, still doesn't open, it gives this error below. If anyone can tell me what happened, I'd really appreciate it, same for fixes too.
Exception:
PaintDotNet.Imaging.ComponentNotFoundException (0x88982F50): Exception of type 'PaintDotNet.Imaging.ComponentNotFoundException' was thrown.
at PaintDotNet.Interop.ExceptionFactory.ThrowError(Int32 hr, String message, Exception innerEx) in D:\src\pdn\src\Windows\Interop\ExceptionFactory.cs:line 157
at PaintDotNet.Interop.ExceptionTunnel.ThrowOnErrorCold(HRESULT hr, Exception exception) in D:\src\pdn\src\Windows\Interop\ExceptionTunnel.cs:line 73
at PaintDotNet.Imaging.WICImagingFactory.CreateDecoderFromStream(Stream stream, BitmapDecodeOptions metadataOptions, Nullable`1& containerFormat, Nullable`1& preferredVendor) in D:\src\pdn\src\Windows\Imaging\WICImagingFactory.cs:line 414
at PaintDotNet.Data.WicFileTypeHelpers.Load(Stream input, Nullable`1& forcedContainerFormat, Nullable`1& preferredVendor, IMetadataTranscoder metadataTranscoder) in D:\src\pdn\src\PaintDotNet\Data\WicFileTypeHelpers.cs:line 69
at PaintDotNet.Data.PngFileType.OnLoad(Stream input) in D:\src\pdn\src\PaintDotNet\Data\PngFileType.cs:line 169
at PaintDotNet.FileType.Load(Stream input) in D:\src\pdn\src\Data\FileType.cs:line 491
at PaintDotNet.Functional.Func.Eval[T1,TRet](Func`2 f, T1 arg1) in D:\src\pdn\src\Fundamentals\Functional\Func.cs:line 60
Diagnostics:
Application paint.net 5.0.9 (Stable 5.9.8621.1636)
Build Date August 9, 2023
Install type Classic
Language: en-US
DPI 120 (1.25x scale)
UI/Canvas GPU True
Rendering GPU 🚀 Performance (AMD Radeon(TM) Graphics)
Remote session False
Animations True
Translucent windows True
Windows Ink True
OS Windows 11 Home x64 (10.0.22621.0)
Runtime .NET 7.0.10 x64
Physical Memory 6,094 MB (797 MB free)
Virtual Memory 133,948,213 MB free
Paging File 13,262 MB (5,212 MB free)
CPU AMD Ryzen 3 3250U with Radeon Graphics
Speed ~2595 MHz
Cores / Threads 2 / 4
Features SSE, SSE2, SSE3, SSSE3, SSE4_1, SSE4_2, AVX, AVX2
Video Card AMD Radeon(TM) Graphics
Hardware Acceleration Supported
Dedicated Video RAM 2,034 MB
Dedicated System RAM 0 MB
Shared System RAM 3,047 MB
Vendor ID 0x1002
Device ID 0x15D8
Subsystem ID 0x1FCF1043
Revision 196
LUID 0x0000DE94
Flags AcgCompatible, SupportMonitoredFences, KeyedMutexConformance
Graphics Preemption DmaBufferBoundary
Compute Preemption DmaBufferBoundary
Outputs 1
Feature Level Level_12_1
Features Doubles, ComputeShadersEtc
DXGI Formats A8_UNorm, B8G8R8A8_UNorm, R16G16B16A16_UNorm, R16G16B16A16_Float, R32G32B32A32_Float
Buffer Precisions UInt8Normalized, UInt8NormalizedSrgb, UInt16Normalized, Float16, Float32
Maximum Bitmap Size 16384
Video Card Microsoft Basic Render Driver
Hardware Acceleration N/A
Dedicated Video RAM 0 MB
Dedicated System RAM 0 MB
Shared System RAM 3,047 MB
Vendor ID 0x1414
Device ID 0x008C
Subsystem ID 0x00000000
Revision 0
LUID 0x0000EB49
Flags Software, AcgCompatible, SupportMonitoredFences, KeyedMutexConformance
Graphics Preemption InstructionBoundary
Compute Preemption InstructionBoundary
Outputs 0
Feature Level Level_12_1
Features Doubles, ComputeShadersEtc
DXGI Formats A8_UNorm, B8G8R8A8_UNorm, R16G16B16A16_UNorm, R16G16B16A16_Float, R32G32B32A32_Float
Buffer Precisions UInt8Normalized, UInt8NormalizedSrgb, UInt16Normalized, Float16, Float32
Maximum Bitmap Size 8388608
Managed assemblies 125