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  1. In the Red, Green, Blue and Alpha text boxes, the left and right cursor keys are not operational making it somewhat difficult to edit the equations.
  2. pyrochild, thank you so much for the help and advice.
  3. For and effect I am envisioning, I would like to get a copy of the Source Image to display and manipulate in the Effect UI for later saving to the PDN window. Like Liquify does. All my attempts at getting the source image to a PictureBox have failed. Here is one of my attempts at getting the source image: protected override void OnSetRenderInfo(EffectConfigToken parameters, RenderArgs dstArgs, RenderArgs srcArgs) { if (firstTime){ // usually goes three times on the start of the effect?? MessageBox.Show("OnSetRenderInfo"); firstTime = false; PaintDotNet.Effects
  4. I'm finding this plugin useful for one of my tasks - extracting frames from animated GIFs, modifying them and making a sprite sheet (PNG) of the frames for use elsewhere. I also tried to edit an animated GIF and save it as an animated GIF. The saved GIF did not use the original optimized palette and ended up with a dithered (lower quality) image. Is there any way to use the original optimized palette? I looked extensively through this forum. Here is my example: Click to enlarge PatrickL
  5. FYI - I liked the Color Phase Shift effect and decided to try it in a Filter Factory format. (See null54's PdnFF in the Plugins - Publishing Only section) Works fine!! Save the following as "Psychocolor0.txt" and Load into null54's PdnFF: Category: Color Title: Psychocolor - Color PhaseShift Copyright: Freeware Author: Red ochre / [dpl port] R: put(r*D/255,0),128 + 127*sin(get(0)+ctl(0)*4)/D G: put(g*D/255,0),128 + 127*sin(get(0)+ctl(0)*8)/D B: put(b*D/255,0),128 + 127*sin(get(0)+ctl(0)*12)/D A: a ctl[0]: Phase Shift val[0]: 128 These kinds of calculation algorithms work nicely in
  6. This is a slightly different Color Replacement plugin. Another replace tool which might work better on some images. Color replacement is very image dependent, and different approaches work better on different images and even when it is pretty good, you may have to touch it up to your satisfaction. This one allows source color selection with either a cursor on a thumbnail of the image, or the using the primary color. Then selection discrimination can be with either Hue or RGB and there is a tolerance slider. The selected color may be made Transparent, replaced with a Solid Color or replaced
  7. I'm really enjoying playing with this plugin. My bride looks delightful with a Joker Grin and Elfin ears. Thanks pyrochild, PatrickL
  8. Thanks for your interest. OK, here's the code: #region UICode Pair<double, double> Amount1 = Pair.Create( 0.0 , 0.0 ); // Source Center double Amount2 = 0; // [-180,180] Source Angle double Amount3 = 0; // [-180,180] Destination Angle double Amount4 = 1; // [0.1,10] Zoom int Amount5 = 4; // [1,50] Repetitions byte Amount6 = 0; // Imaging Type|Reflect| Left| Right bool Amount7 = false; // [0,1] Clamp Edge bool Amount8 = true; // [0,1] Ellipse int Amount9 = 0; // [0,512] Border Width (0 for none) bool Amount10 = false; // [0,1] Colored Ellipse Background ColorBgra Amount11 = ColorBgra.
  9. Thought you might be interested. Polar checkered tiling by Werner D Streidt is one example TIA if you do. OK, OK, I'll leave you alone, PatrickL
  10. Bruce, this plugin works with all of the WMF files I have tried. Very nice. The images always comes out the same size, sometimes smaller than I would like. Since these are vector commands, could they be made to generate the image to fit in the size of the currently open canvas? PatrickL
  11. The pixel shift is fixed now I continue to be impressed with this integration of the GimpFF code with PDN. What a great way to get compatibliliy. Some more comments: The d dependent constant is PI radians off from GimpFF causing a few different outcomes importing 8bf filters. (Click for larger image) WBNI if when editing the equations, the up/down arrow keys would cycle through the 4 equation text boxes. When getting to more complex equations, the processing becomes larger multiple seconds and starts to feel sluggish when revising the equations, or changing slider values. WBNI changes co
  12. While browsing, I saw a few references to procedures to create a "Night Vision" look to an image. This is a simple plugin to directly create a Night Vision and Inverted Night Vision look. Also an intensity control slider. Just a simple application of the Green Channel = (r*0.2+g*0.6+b*0.1) while Red=Blue=0. DPLNightVision.zip Unzip to the .../Paint/Effects folder. NightVision will be in the Color section. The User Interface: The Result: PatrickL
  13. Thanks Possum and Oma. I've seen both or your artwork, and since I'm artistically challenged I'll be looking forward to seeing what you all can do with this idea. PatrickL
  14. Bingo! Thank you. Now I can have some fun. PatrickL
  15. RE: Template for Plugin Development using Visual C# 2010 Express - Unsuccessful try! Start with Madjic's Stars plugin source Run through Visual C# 2010 Express conversion wizard - no errors or warnings Change Assembly name and StaticName to V2 Change Build Events path to match my machine - C:\Program Files\Paint.Net\Effects Add PaintDotNet.Base reference Start Debugging (F5) runs nicely, copying the new DLL to the .Effects folder, and PDN starts up with no errors. However, the V2 effect is not showing up in the Render effects list or any place else. Setting break points in various pl
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