LFC4EVER
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Posts posted by LFC4EVER
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Lovin' the latest glossies. Very orb-like.
The green smiley one is really cool too. Awesome job.
KIU.
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PDN isn't a 3D-Program. PS can only get you so far with 3D, so your best choice to make a car for Nascar 09 is to get a 3D program to make it.
Alternatively, if you wanted to just skin a car then it could be possible, if you have the right file-type plugin. If its a .dds file, then PDN supports that, but if you know the file-type then you can use search to find the plugin to make PDN compatible with the file-type.
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The texture is pretty awesome. Great job. You've almost reached the perfect texture; just sort a few of those repetitions out.
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Yes it does. Just write your text on a new layer then use outline object.
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The best option for what you wish to do is to get Adobe Photoshop and the onOne Genuine Fractals 6 plugin. Its works pretty well for what you wish to accomplish.
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:shock: x infinity
'nuff said.
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@d.a: Yes.
@Rick: Thats good to hear. Possibly v4 maybe?
It'll be awesome when it is included though.
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:shock:
Tut plz.
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^ That gives you a lens effect... which i don't think is what 35mmnicepix wants. I think he/she is looking for the opposite.
35mmnicepix, you could try using Effects > Distort > Bulge and give it a negative setting.
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Its been a few days, so just bumping and hoping for clarification on whether my suggestion is or isn't possible in the future.
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No problem. You've given me the urge to do some 3D work in PDN now.. 8)
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Any chance of having the possibility of an option to save and load the settings in Rotate/Zoom as a .xml file. Sort of like the way Gradient Mapping and S3D handle the option to save & load files.
It'd make it easier to use Rotate/Zoom for many things - i'm thinking 3D work will become much easier as settings don't need to be figured out again. (i know the settings could be written in notepad, but that is really inconvenient).
Do you guys think its a good idea? If yeah, then, Rick, is there any chance of having the "feature" implemented in PDN?
I think its a good idea.
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@LFC: Did you render that in C4D for the overhead shadow? If so, that is how I got the shadow positioning in my latest piece. I assumed that the light was coming in from a straight 90 degree on the Z axis, however. As such, I got a much more uniform shadow, instead of a slight slant towards the R or M.
Yeah, i rendered it in C4D. I think the shadow you have needs to be more opaque; you could fade the blur too. Just make sure that if the light source is towards the front of the letters, then the shadow should slant outwards. A bit of Oct/Quad reshape/matte should fix it.
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That elephant in the "real" colours looks incredible. Amazing work.
In the gold one, maybe make the tusks darker? Really cool though, but i still prefer the "real" one.
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The effects on the letters are looking really awesome. Awesome lighting on the letters too.
There are bits of the letter that seem out of perspective. Its easily curable, but you'd probably have to start over. When I do this sort of lettering, i render a grid on the canvas, and use Rotate/Zoom to create a grid floor which i can refer to to get the perspective right. I hope that makes sense..
I suggest you make the shadow stronger, and use gradient blur on it. It should make the letters seem like their standing on some sort of floor or something.
Also, if you're confused on a shadow, just make the letters in C4D, and render to see how the shadow turns out; then you can make it in PDN.
Keep up the awesome lettering.
EDIT: I got bored, so i thought i'd render something quick.
Maybe this is what the shadow should look like overhead:
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Lovin the starscape - really awesome colours and texture. Only thing is that there isn't much variation of texture. The texture of the nebulae thingys seems similar everywhere..
Awesome work. KIU.
and congrats on getting featured in the Galleria.
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^ As far as i've tried. No.
I'm sure pyro'll make it work when the beta of 3.5 is released. or maybe he's already making it work now.. 8)
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Congrats on being featured in the Galleria.
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That dog must've been polished quite a lot with all that light shining off.
Really cool work. Great job! KIU.
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Its not exactly a soft brush, but if you lower the alpha value of the primary colour to 4 or 8 (click "More" on the Colors windows), you can sort of mimic a soft eraser effect.
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I really like that logo. I won't say what the letters are myself (so you can see what other people see the letters as), but i think they're pretty clear.
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I really like that logo. I won't say what the letters are myself (so you can see what other people see the letters as), but i think they're pretty clear.
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I really like that logo. I won't say what the letters are myself (so you can see what other people see the letters as), but i think they're pretty clear.
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I really like that logo. I won't say what the letters are myself (so you can see what other people see the letters as), but i think they're pretty clear.
Goonfella`s Gallery - New Frontiers 28.02.16
in The Pictorium
Posted
The texture looks pretty good. Looking forward to seeing the spaceship.
Just make sure the the texture doesn't lose any of its dimension when you use S3D.