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Tanel

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Everything posted by Tanel

  1. I have updated the pack with Alpha Blur v2. Note that this is not directly a "fix" for problems described above by Aislin (that is actually natural behaviour in situation where transparent area contains no RGB data). But the new Shift control might help in this kind of situation.
  2. Tanel,

    I downloaded your plug in and tried it.. I set the primary color to #000000, secondary is #ffffff. I keep getting the color #3B3B3A replacing the red-eye. Ideas?

  3. Just updated my plugin-pack. See 1st post, download and have fun!
  4. This plugin removes animal eyeshine from photos caused by direct flash. Download here Eyeshine.zip Recommended workflow: 1) Use color picker :ColorPicker: to spot the color to be fixed. 2) Make a circle selection around eye pupil (a little larger than pupil size). Work only with one eye at a time, as there is usually color variations between them and it is harder to find proper settings for both eyes together. 3) Start the „Eyeshine Removal“ plugin from Effects > Photo. 4) Drag the color wheel controls until the shiny eye pupil is precisely covered with b
  5. This not bad really. I would like to see all the plugins named something_Alpha_something together there.
  6. The problem was PdN's native gradient controls which are no more available for plugins. So I had to copy that part of code from PdN into my plugin.
  7. Update posted. Fixed compatibility of Color Mixer and Color to Alpha with PdN 3.5 beta.
  8. I have Color Mixer for that. I need to fix compatibility with PdN 3.5 beta but it works fine under 3.36.
  9. Thanks pyrochild! Control state recalling works well. However, the UI now crashes PdN at certain situation: 1. Open Curves+ (Do nothing in curves panel) 2. Select "Advanced" from drop-down list (Do nothing in curves panel) 3. Select "Luminosity" or any other item from the same (upper) drop-down list again =Crash! This text file was created because Paint.NET crashed. Please e-mail this file to crashlog@getpaint.net so we can diagnose and fix the problem. Application version: Paint.NET v3.36 (Final Release build 3.36.3158.38068) Time of crash: 11.01.2009 11:10:07 Application uptim
  10. That was really quick update, but will you share us the goodies too? :wink:
  11. This is correct that original Curves behaves identically. But knowing how busy Rick is, I hoped you could fix it faster. Here is repro steps: The real-life situation is that I'm processing several images one after another and sometimes want to try same settings for different images, with little fine-tuning. 1. Say I made following curve suitable for my pic1: Clicked OK. 2. Now I want to try the same curve on my pic2. Open Curves+: Notice that check boxes are already changed, though that's not my main complaint. 3. With Curves+ still open, I want to fine-tune the previous curves beca
  12. Could you change the way how control settings are handled: so that the curve(s) and check box states would NOT be stored for next use when I click Cancel? If you wonder what I mean then: open curves+, make some sort of curves, click cancel; then open again - curves are changed although I didn't accept it last time. It's quite annoying.
  13. Package updated with several improvements and few additions - see 1st post.
  14. Thanks! Good point. Photo submenu seems more appropriate place indeed. Should I better move Color to Alpha into Color submenu as well? What do you users prefer?
  15. This plugin pack contains all my plugins. Download: tanel_pluginpack_20120305.zip (original: tanel_pluginpack_20120305.zip ) Update 2012-03-05: Alpha Blur v2. Previous versions: Update 2011-07-31: New effect Bidirectional Blur, new version of Sharpen+, Shadow/Highlight, LocalContrast, Basic Adjustments. - Bidirectional Blur is gaussian blur with separated amounts for horizontal and vertical direction. Experimental / fun. - Sharpen+, Shadow/Highlight and LocalContrast have new blur implementation* and are much more responsive t
  16. Yeah, I hate using the new feather now. It treats any semi-transparent pixel as a border, meaning you get a huge ugly line of white space. I've been trying to cut out one image, and regardless of the alasing, it still dosen't look right. Try Gaussian Blur+ instead (in "Alpha channel only" mode).
  17. This brush makes a bubble. So you can create bubble bath like this: Note: Default bubble is gray; to apply color shade use Color Tint or Color Balance plugin (or Levels) after bubbling. bubble.zip
  18. Cool, especially the Selective Palette. Just an observation: Jumble renders some blocks pixelated (aliased) if image width or height doesn't divide exactly by number of blocks. For example 4x4 blocks on 725x497 image. Not critical but maybe you want to fix this.
  19. barkbark00, I guess you tested the standard Alpha curves on a completely opaque image. Then yes, the curve nothing to "bend" because all alpha values are at 255. Equally, the regular built-in Curves tool has nothing to work with on a completely white image. Try the alpha curve on image with some (semi)transparent areas (for example AFTER having ran "my" curve) and you'll see :wink: Another possible use has been described in the post how to invert alpha.
  20. Wow, this plugin is hardcore :o Thanks pyrochild, good job! Awesome, really.
  21. Feature request: Saturation Curve Hi, First, I have to say that Curves+ a wonderful plugin already, featuring many possible uses! I just got an idea that could most easily fit into this plugin, and I have no coding skill to test the concept myself. The concept is to implement a saturation transfer map, with axises scaling from 0, 0 (% of saturation) to 100, 100 (% of saturation). By changing the curve, pixel's saturation would be transferred from initial saturation (%) to destinated saturation (%). The only obstacle will probably be 0% saturated input pixels (pure black/grey/white), whic
  22. Feature request: Saturation Curve Hi, First, I have to say that Curves+ a wonderful plugin already, featuring many possible uses! I just got an idea that could most easily fit into this plugin, and I have no coding skill to test the concept myself. The concept is to implement a saturation transfer map, with axises scaling from 0, 0 (% of saturation) to 100, 100 (% of saturation). By changing the curve, pixel's saturation would be transferred from initial saturation (%) to destinated saturation (%). The only obstacle will probably be 0% saturated input pixels (pure black/grey/white), whic
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