Jump to content

BoltBait

Administrator
  • Posts

    15,730
  • Joined

  • Last visited

  • Days Won

    405

Everything posted by BoltBait

  1. Sounds like a printer problem (or a printer configuration problem) which we can't help you with. To verify, load a picture into Microsoft Paint and try printing from there.
  2. There is not an exact translation between RGB and HSV. Rick provides both as a convenance, but just understand that it isn't an exact translation. Much work has been done in this area to get the numbers as consistent and accurate as possible. But, sometimes it just isn't possible.
  3. Make sure when saving to .png that you choose "auto" on the configuration screen to maintain exact colors.
  4. It is a "false positive" report. Please feel free to submit the latest package to VirusTotal so they can fix their detector. And then stop using Virus Total.
  5. OK, I tinkered with this and I think the OP is saying... When Paint.NET draws a single pixel width line that is one pixel off from vertical, Paint.NET doesn't use very many shades of gray: The Paint.NET drawn line (zoomed in) is shown above (8-9 steps) along with a line drawn with a gradient tool (256 steps). One could argue that when zoomed out, the Paint.NET line is "good enough"™.
  6. No one knows what you're trying to demonstrate.
  7. Select the areas to cut out and press the DEL key instead of the BACKSPACE key.
  8. Do you have the store version or the stand-alone version installed? When you say it doesn't launch... what happens when you try to launch it? What do you see? Is there an error message?
  9. He has the store version installed. When talking about v4.3.3, he's talking about the plugin pack.
  10. Click the gear in the upper right corner of the main window ⚙️ and switch to dark mode. See if that helps.
  11. Tabs are VERY easy. Converting my plugin to use tabs takes about 10 minutes. I’ll be writing a tutorial about them and converting CodeLab to handle tabs.
  12. Yes, I'm in love with the new tabs feature. For example, here's my current Creative Text Pro v1.1 which has a very tall UI: As you can see, I have labeled the 4 logical areas (above) and here is the next version utilizing tabs: Much better, don't you think? Anyway, I'm going through the long process of revisiting all of my plugins and adding tabs where appropriate and GPU accelerating them when possible. I'm hoping to be done by the time Rick publishes the first public Beta of the next version of Paint.NET*. This is taking a long time as I'm just learning GPU acceleration myself. And, every time I get stuck on something Rick says either, "That's easy, let me show you how to do that," or "oh, here, let me add some new feature to Paint.NET to make that easier for you." So, there's that! *I can't read Rick's mind, but if I was to guess, this will be sometime in November 2022.
  13. First, test your keyboard to see if it supports all 3 keys down at the same time: https://en.key-test.ru/ If that works, are you running Paint.NET in English?
  14. Be sure to create your lettering on an empty layer--that is, select all (Ctrl+A) and delete (Del) everything on that layer before creating your text. That way, when you go to select the text with the rectangular selection, you'll have transparent areas between the letters.
  15. English only, please! Make sure the OptionBasedLibrary dll files are located in the c:\Program Files\paint.net\Effects folder instead of directly in the c:\Program Files\paint.net folder.
  16. I usually don't talk publicly about pre-release builds of Paint.NET or my plugin pack. But, since @Rick Brewster has invited me to do so, here's a quick look at what's coming in Paint.NET v4.4+ If you're familiar with my plugin pack, here's an old plugin of mine called Effects > Photo > Level Horizon/Plum Bob: It basically has two modes: marking the horizon and finalizing your image by increasing the zoom slightly to fill out the canvas once the rotation has been done. This is accomplished by clicking the "Show guidelines" checkbox--a little clunky, I admit. Rick has been very generous by sharing with me the pre-release builds of Paint.NET as he's developing the next version. This is to give me time to prepare my plugin pack by taking advantage of new plugin features and making sure everything still works! Plugin authors are getting two BIG features in the next release: IndirectUI tabs and the ability to easily write GPU accelerated effects. He's been helping me convert some of my plugins to GPU acceleration. During this process, he's seeing areas to improve Paint.NET to make it easier for us plugin authors and also fixing a few bugs along the way. My next version of Level Horizon takes advantage of both of these features. I split the functionality into two tabs, the first tab is for marking your horizon and the second is for finalizing your image. Here's how it looks (UI not finalized and could change before release): ...and... As you can see, the plugin can tell which tab is active and change it's rendering based on the currently active tab. Also, you can't tell here, but because the new version is GPU accelerated, it actually renders MUCH faster than the current version and because it uses Direct2D code, the resulting rotated bitmap is higher quality. One thing I really like about tabs is the ability to organize your controls by logical function thus making your own UI much shorter covering less of the image you're modifying. I hope this sparks some ideas in your head as to how you can implement your vision! (BTW, as Paint.NET v4.4 gets closer to release I will be reworking CodeLab to support IndirectUI tabs and GPU acceleration. I will also continue my series of tutorials covering both topics as well.)
  17. While you can't hide things, you can make controls "disabled" based on the state of other controls.
  18. It is dying now. BACKUP ALL OF YOUR FILES RIGHT NOW!!!!
  19. If you have my plugin pack installed, yes. Make your selection, then run Effects > Selection > Outline Selection
  20. Change which layer is active... "Oops! Ran that effect on the wrong layer. Let me just click on the right layer... Nice!"
  21. Add to that the ability to change the brush width, primary, and secondary colors.
×
×
  • Create New...