Joshua Lamusga

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Joshua Lamusga last won the day on November 12 2018

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  1. Joshua Lamusga

    No free form selection

    Free-form selection operates the same in both programs. Paint.net requires pressing M to switch to the move tool if that's what you want to do after making a selection. Otherwise, they affect pixels the same. Paint.net also allows selecting fractions of a pixel if Selection Clipping Mode is set to Antialiased selection quality. I suggest reading about the basics of paint.net. This link goes to Selection Tools, and everything else is on the top menu bar: https://www.getpaint.net/doc/latest/SelectionTools.html
  2. Joshua Lamusga

    Single pixel width circle solution.

    Vectors are a series of math expressions, but they can be rendered to the screen as raster images, which is what you've seen if you ever saw a vector image. That is, if you make a 1-pixel circle in a vector program and you see it, you already have a raster representation of it. So of course a raster program can create fine circles.
  3. Alternatively, hold Ctrl and press + a few times. A default setting to open images to fill the visible window space would be a solid option to implement, but it would be up to Rick.
  4. Paint.net is hardly the tool for animations, so I'd expect it's just not supported. Googling "loop my gif" gives sites that look like they do it; why not try one of those. https://ezgif.com/loop-count
  5. As long as you have a picture where the tourist isn't crossing in front. I made mine to get back additions I drew on top of another image and finalized; I would do things like edit a .png file and want those edits on my .pdn source file, or Merge down some change on an image, save and close it, then later decide I want to tweak that change. So it makes it easier to isolate.
  6. I don't think you're talking about taking the exact differences between two identical images, but I've had a plugin for that exact purpose for a little over a year. Download for Image Difference (did I ever actually make a post for that, or have I just been hosting it on Google Drive this whole time?)
  7. Joshua Lamusga

    Brush Factory v1.8 (Dec 10th, 2018)

    Oh yeah, that happened too. Didn't mean to snub you null54. I was again running short on time because it's during the work week; I didn't even update the main picture showing the tabs yet, so I missed that change.
  8. Joshua Lamusga

    Brush Factory v1.8 (Dec 10th, 2018)

    Well, it's been two years but yeah, I've got a solution. Any change to drawBrush() is slow to ensure functionality still works, so I'll have to finish testing tomorrow, but results are positive and I only have obscure edge cases left to test or optimize. Version 1.8 released The only change here is mouse speed control, which has a property called brush density and can be changed under the tab called other. It's set to 10 by default, meaning the image is repeated at every 1/10 the width of the actual brush. You can set it to 0 to turn it off and draw like you used to. It's a lot smoother and nicer for the most part, but when you're using large brushes, a really high density, and/or working on a large image, it may create angular lines. So remember you can turn it off if you need to. I tested all the settings. When turned on with minimum draw distance, the effect is that it draws in line segments at a time. With small brush sizes and horz/vert spray, it has an interesting comb effect. Report bugs and other things. If you find it lags too often, maybe I'll have it off by default.
  9. Joshua Lamusga

    Brush Factory v1.8 (Dec 10th, 2018)

    I never tested it at 300 dpi and I hear that the framework I use to display the plugin window and all its controls has a lot of DPI scaling issues because DPI was more of an afterthought in the Winforms library. I'm actually not sure how to test at 300 dpi. Control + Mouse Wheel is the shortcut for zooming in and out, same as PDN itself. You're not suggesting this doesn't work, right? It shouldn't depend on DPI. You can also press tab a couple times so the canvas zoom slider is active, then use arrow keys or Ctrl + arrow keys to adjust it. Unrelated side notes: Can't get rid of Color behaviors; I use it in seriousness for e.g. variation in grass color. Fair bet others find it useful. If I made brushes much larger, they would lag so badly that drawing with them would become unbearable and you'd only be able to manage single-clicking.
  10. Joshua Lamusga

    Brush Factory v1.8 (Dec 10th, 2018)

    Thanks for the praise and feedback, ScrapbookWithPDN. This is the first bullet under Things I'm Changing documented on the design thread. I've got a host of other thoughts there too
  11. Joshua Lamusga

    Brush Factory v1.8 (Dec 10th, 2018)

    Okay, I added it back in. I didn't think anyone actually used the middle mouse button to pan, but maybe that's because mine's been broken for a good while.
  12. Joshua Lamusga

    Brush Factory v1.8 (Dec 10th, 2018)

    Yeah, like this release. Version 1.7 is released. Null54 has been steadily plugging away to deliver these features to you guys. While I've been busy, he added these features: - A larger image view for selecting brushes, with the add brushes button moved out and placed below the view - Fixed a transparency bug that was bad enough I'd hesitate to draw translucently on a blank canvas - The interface doesn't totally freeze while loading brushes anymore - Settings are now saved to a file instead of Windows registry. I was fairly busy recently and I found some time on weekends to make tweaks: - The max brush size is now 1000 by request, though it may lag. - Default brushes load in reverse order. - "Random max alpha" was removed because it was useless, hard to fix and redundant with random min alpha, which could be used instead. - Ctrl + left click and drag to pan instead of middle mouse button, which isn't always convenient (especially on a laptop). Tell me what you think and report bugs you find. I'm expecting a few about migrating from registry to a file, or loading brushes.
  13. Joshua Lamusga

    Josh's Gallery

    Changed the knife.
  14. Joshua Lamusga

    Josh's Gallery

    Thanks everyone for the positive feedback! I have enough illustrations & sprite art right now. I don't have anything like ice text, chromatic metal textures, or profiled highlights because I haven't gotten on the bevel & bump/alpha mapping train yet. A good, realistic-looking knife might be my next goal. Hey @welshblue, if you could provide a list of maybe 6 or less essential plugins you use, that would help me get started. This is my current level of realism with bevels on the handle and knife edge. Obviously not a photo. Blade texture can be improved.
  15. Joshua Lamusga

    Rotate Image a Few Degrees

    When rotating by mouse as Diteit mentioned, you can also hold shift to rotate in 15 degree increments.