midora Posted March 30, 2015 Author Share Posted March 30, 2015 The simplest solution I can imagine in the moment is that we add something like sprites. So you may mark a layer as a named sprite "// sprite=NAME" which will not be added immediatly as a frame (like "// background"). And then later add the sprite to the normal layer command with "// add=NAME,X,Y;" where X,Y is optional. As an example: L8 // add=VUBack; add=VUNeedle3; add=VUBack,100,0; add=VUNeedle3,100,0; L7 // add=VUBack; add=VUNeedle2; add=VUBack,100,0; add=VUNeedle2,100,0; L6 // add=VUBack; add=VUNeedle1; add=VUBack,100,0; add=VUNeedle1,100,0; L5 // sprite=VUNeedle3 L4 // sprite=VUNeedle2 L3 // sprite=VUNeedle1 L2 // sprite=VUBack L1 // background This would then result in a three frame animation with two VU-meters on the background. The grouping solution - I had in mind first - is too complex. Quote Link to comment Share on other sites More sharing options...
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