skyoxZ Posted June 27, 2014 Share Posted June 27, 2014 Win7sp1, Intel Core i5, paint.net 4.0.5288, CodeLab 2.0 Every time running CodeLab will use about 8% CPU, even after closing the plugin. After several times of running CodeLab, the CPU usage reaches the upper limit of 25%. Quote Link to comment Share on other sites More sharing options...
TechnoRobbo Posted June 27, 2014 Share Posted June 27, 2014 (edited) That doesn't appear to be very high. Even 25% seems low and that's probably transitional. But if you consider it an issue you should post in the CodeLab thread http://forums.getpaint.net/index.php?/topic/880-codelab-for-advanced-users-v20-released-june-23-2014/?p=411659 Edited June 27, 2014 by TechnoRobbo Quote Go out there and be amazing. Have Fun, TRSome Pretty Pictures Some Cool Plugins Link to comment Share on other sites More sharing options...
skyoxZ Posted June 30, 2014 Author Share Posted June 30, 2014 I think it is an issue of paint.net. paint.net 4.0.5288 with CodeLab 1.8 got the same issue. Every time opening CodeLab, CPU usage increases by 8%, and the CPU keeps being used when CodeLab is closed. It significantly affects the speed of paint.net UI response. Quote Link to comment Share on other sites More sharing options...
david.atwell Posted June 30, 2014 Share Posted June 30, 2014 Graphics programs do tend to use CPU...I guess I'm with TechnoRobbo, I don't see what the issue is here, either. Quote The Doctor: There was a goblin, or a trickster, or a warrior... A nameless, terrible thing, soaked in the blood of a billion galaxies. The most feared being in all the cosmos. And nothing could stop it, or hold it, or reason with it. One day it would just drop out of the sky and tear down your world.Amy: But how did it end up in there?The Doctor: You know fairy tales. A good wizard tricked it.River Song: I hate good wizards in fairy tales; they always turn out to be him. Link to comment Share on other sites More sharing options...
BoltBait Posted June 30, 2014 Share Posted June 30, 2014 Could be a bug in CodeLab. I'll look around and see if I can find anything. Quote Download: BoltBait's Plugin Pack | CodeLab | and a Computer Dominos Game Link to comment Share on other sites More sharing options...
skyoxZ Posted July 9, 2014 Author Share Posted July 9, 2014 CodeLab 2.1 with paint.net 4.0.5288 has the same issue. I get some details if helpful: When running CodeLab, a thread is created about 1.5 sec before csc.exe being called. The thread would not exit until closing paint.net. Quote Link to comment Share on other sites More sharing options...
stha2232 Posted July 7, 2016 Share Posted July 7, 2016 (edited) Yes it happens as skyoxZ said. Edited July 7, 2016 by stha2232 Quote Link to comment Share on other sites More sharing options...
BoltBait Posted July 7, 2016 Share Posted July 7, 2016 CodeLab v2.16 manages threads much better than previous versions. Upgrade to version 2.16 and see if the problem still exists. Quote Download: BoltBait's Plugin Pack | CodeLab | and a Computer Dominos Game Link to comment Share on other sites More sharing options...
MJW Posted July 7, 2016 Share Posted July 7, 2016 That doesn't appear to be very high. Even 25% seems low and that's probably transitional. I think 25% on an i5 probably means a thread is occupying all of the time in one of the four cores. On several occasions when my Firefox browser completely froze, the usage said exactly 25%. Quote Link to comment Share on other sites More sharing options...
BenjamineDupont Posted September 12, 2016 Share Posted September 12, 2016 Yes it happens as skyoxZ said. Quote Link to comment Share on other sites More sharing options...
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