CSUSam Posted April 28, 2010 Share Posted April 28, 2010 I am brand new to Paint.net, and nearly as new to any in depth image software. I used Photoshop a couple of times and know that I found out how to do the same couple of things I am looking to do, but that was years ago. I have already searched the forums to try and find what I need to do, but haven't found anything. It is entirely possible I missed something already posted about this, and I apologize if that is the case. I have a pencil sketch that I need to submit for a t-shirt design. I need to clean up the little mistake lines, but that seems like it should just be the eraser. The harder part is I want to trace all of the lines with a thicker, black line so none of the pencil shows. The image also has eyes, which I would also like to fill with black. I will attach it so you can see. Again, sorry if I glossed over a tutorial or something that would have helped, but I really did search and didn't find anything that seemed relevant. Thank you, Sam Quote Link to comment Share on other sites More sharing options...
ImAnOwl? Posted April 28, 2010 Share Posted April 28, 2010 i think you have to do this manually.. which is allso the easiest way... Quote Link to comment Share on other sites More sharing options...
BoltBait Posted April 28, 2010 Share Posted April 28, 2010 Here is some help... First, run this CodeLab script: #region UICode byte Amount1 = 0; // [1] Delete|White|Black #endregion private UnaryPixelOps.Desaturate desaturateOp = new UnaryPixelOps.Desaturate(); void Render(Surface dst, Surface src, Rectangle rect) { ColorBgra CurrentPixel; for (int y = rect.Top; y < rect.Bottom; y++) { for (int x = rect.Left; x < rect.Right; x++) { CurrentPixel = desaturateOp.Apply(src[x,y]); switch(Amount1) { case 0: // White chosen CurrentPixel.A = (byte)(255-CurrentPixel.R); CurrentPixel.R = 0; CurrentPixel.G = 0; CurrentPixel.B = 0; break; case 1: // Black chosen CurrentPixel.A = CurrentPixel.R; CurrentPixel.R = 255; CurrentPixel.G = 255; CurrentPixel.B = 255; break; } dst[x,y] = CurrentPixel; } } } This will remove all the white pixels. Next run the "Effects > Object > Outline Object" plugin from my plugin pack using the following settings: Radius 5, Strength: 9 Finally, add a new layer, fill it with white, place it under your drawing, and flatten the image. Hope this helps. The result should look like this: Of course, you'll still have to clean it up. But, that should get you most of the way there. Quote Click to play: Download: BoltBait's Plugin Pack | CodeLab | and how about a Computer Dominos Game Link to comment Share on other sites More sharing options...
APShredder Posted April 28, 2010 Share Posted April 28, 2010 To start off, I would suggest using the Line/Curve tool ( ) to trace the lines in your image. Then use the Paint Bucket ( ) to fill in the eyes and anything else you want to fill in. That may be all you need, but if not it will at least get you started. Quote BlendModes Plus | Dissolve | Extract Color Link to comment Share on other sites More sharing options...
csm725 Posted April 29, 2010 Share Posted April 29, 2010 Try the Isolate Lineart plugin. Adjustments > Isolate Lineart. Link Quote My deviantART | Sig Battles | My Tutorials | csm725.com Click to enter or vote in the official Paint.NET competitions! COMPETITIONS: LOGO OF THE WEEK Link to comment Share on other sites More sharing options...
Leif Posted April 29, 2010 Share Posted April 29, 2010 I actually did this a while back. And i found the best way is to make a new layer and redo the drawing manually. Remember to use the Bézier curve. http://www.getpaint.net/doc/latest/en/LineCurve.html Quote My DA: http://leif-j.deviantart.com/ -------------- Some people seek justice so persistent, that they will do great injustice themselves. Link to comment Share on other sites More sharing options...
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