Taco1337 Posted December 7, 2009 Share Posted December 7, 2009 How to make a plugin so could maybe just explain how? To make plugin. Quote Link to comment Share on other sites More sharing options...
BoltBait Posted December 7, 2009 Share Posted December 7, 2009 First, download CodeLab here: http://boltbait.com/pdn/CodeLab/ Then, read this: http://boltbait.com/pdn/CodeLab/help/overview.php And, this: http://boltbait.com/pdn/CodeLab/help/tutorial.php Hope this helps. Quote Download: BoltBait's Plugin Pack | CodeLab | and a Computer Dominos Game Link to comment Share on other sites More sharing options...
Leoholbel Posted January 27, 2010 Share Posted January 27, 2010 Boltbait, I read in the first line of your page that "Most Paint.NET plugins are written in C#". So, I assume it is possible to write it in other languages (C++ flashes in my mind). But here the author's question reapears: "But how??" Could you please post one more link with help in this direction? Thanks! Quote Link to comment Share on other sites More sharing options...
BoltBait Posted January 27, 2010 Share Posted January 27, 2010 If you can code in C++, just bite the bullet and learn C#. The changes are not that great. There are other plugins written in VB.NET... which I don't recomend. However, if you must, use this template: viewtopic.php?f=27&t=23004 Quote Download: BoltBait's Plugin Pack | CodeLab | and a Computer Dominos Game Link to comment Share on other sites More sharing options...
LazloHouse Posted April 18, 2010 Share Posted April 18, 2010 If you can code in C++, just bite the bullet and learn C#. The changes are not that great. There are other plugins written in VB.NET... which I don't recomend. However, if you must, use this template: viewtopic.php?f=27&t=23004 You can't use LUA? Quote Link to comment Share on other sites More sharing options...
Rick Brewster Posted April 18, 2010 Share Posted April 18, 2010 No. Paint.NET doesn't use LUA. I think there's a LUA for .NET compiler, but ultimately I don't think that's what you're thinking of. Quote The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html Link to comment Share on other sites More sharing options...
BigPic Posted February 12, 2011 Share Posted February 12, 2011 The way you gave an example for the plugin script is just like maths. I just learned this in school: your help page said that in the x,y loop......... this is kinda like bars i did this in school once. x= x axis and y = y axis Quote Link to comment Share on other sites More sharing options...
BigPic Posted February 12, 2011 Share Posted February 12, 2011 I think making plugins will be easy for me because it is similar to the language lua which i learnt a while ago Quote Link to comment Share on other sites More sharing options...
fardelian Posted July 27, 2013 Share Posted July 27, 2013 It is mid 2013, the links are invalid and this is the first result in Google for "how to write plugins for paint.net". Can someone update us, please? Quote Link to comment Share on other sites More sharing options...
BoltBait Posted July 27, 2013 Share Posted July 27, 2013 Everything you need is here: http://boltbait.com/pdn/CodeLab/ Quote Download: BoltBait's Plugin Pack | CodeLab | and a Computer Dominos Game Link to comment Share on other sites More sharing options...
aaro4130 Posted August 23, 2013 Share Posted August 23, 2013 Hey there, I have written my first plugin yesterday, and I have to say it is quite easy, Within minutes I had a working plugin I use Visual Basic 2010 Express Edition, and in C#/VB all you need to do is create a class library and do some simple things from there Quote Link to comment Share on other sites More sharing options...
tjcbs Posted April 27, 2014 Share Posted April 27, 2014 I don't understand how you are supposed to iterate? Once you have already made a dll, you can't save your updated plugin, because paint.net must be open to be using this, and the file is locked. So, every single time, you have to make a new name for the dll, close paint.net, and copy it?? Quote Link to comment Share on other sites More sharing options...
BoltBait Posted April 27, 2014 Share Posted April 27, 2014 The next version of CodeLab will fix this issue. It will be out soon. Quote Download: BoltBait's Plugin Pack | CodeLab | and a Computer Dominos Game Link to comment Share on other sites More sharing options...
tjcbs Posted April 27, 2014 Share Posted April 27, 2014 The next version of CodeLab will fix this issue. It will be out soon. Great! A few additional minor problems I noticed: In the UI designer editing the 'max' field screws up the value in the 'default' field. The program shouldn't warn that the .cs file already exists when you save it if it knows that is the file you are editing. Quote Link to comment Share on other sites More sharing options...
tjcbs Posted April 27, 2014 Share Posted April 27, 2014 Also, I like the 'constant compilation' feature, but IMO it happens way too frequently. Maybe after 5 seconds of not typing? Quote Link to comment Share on other sites More sharing options...
tjcbs Posted April 27, 2014 Share Posted April 27, 2014 And also (sorry to pile on!), it is very easy to lose your work by closing the program without remembering to save Quote Link to comment Share on other sites More sharing options...
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