toe_head2001 Posted January 21 Share Posted January 21 I'm using the Effect constructor that takes a System.Drawing.Image. Why do I need a reference to PaintDotNet.Windows, if I'm not using the constructor that takes a IBitmapSource? Do we even need a Classic Effect constructor that takes a IBitmapSource? Quote My Gallery | My Plugin Pack Layman's Guide to CodeLab Link to comment Share on other sites More sharing options...
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