Wolfy Posted April 23, 2021 Share Posted April 23, 2021 Thanks @null54 @toe_head2001 and @Rick Brewster , that all makes sense. I have a somewhat better understanding of the dependencies. PDN has ruined all other graphics programs for me 😁 My pockets aren't super deep, but my love for the PDN is pretty darn high, so I'll look into your suggestions. I'll let you know if I make any meaningful progress. PS - I just checked "follow topic" 🤦♂️ so hopefully I see your responses in a more timely manner and I'm not one of those who disappear. 1 Quote Link to comment Share on other sites More sharing options...
toxic_recker Posted July 4, 2021 Share Posted July 4, 2021 On 3/21/2020 at 10:17 AM, toe_head2001 said: Support for Direct2D in Wine still has a ways to go, but if you know what you're doing, it's possible to open Paint.NET v4.0 now. Obviously it's not really usable at this point, so stick with Paint.NET v3.5. @toe_head2001 May i please know how did you get it working? Quote Link to comment Share on other sites More sharing options...
toe_head2001 Posted July 4, 2021 Share Posted July 4, 2021 2 hours ago, toxic_recker said: May i please know how did you get it working? I modified a few of the D2D1 Geometry function stubs in Wine. The functions are still unimplemented with my edits, but they will falsely report success. As I've said before, I do not know enough about Direct2D to create working implementations. If you want to keep up with the status of these Geometry functions, you can watch this page: https://github.com/wine-mirror/wine/commits/master/dlls/d2d1/geometry.c Quote My Gallery | My Plugin Pack Layman's Guide to CodeLab Link to comment Share on other sites More sharing options...
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