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Posts posted by jerry533482

  1. A sort of an update:when you add noise, set the coverage to 100, the color saturation to 0 and the intensity to less than 50 to get a more smooth look in your galaxy's stars while spreading them more evenly. I'm trying to implement this with my upcoming sig.

  2. Thanks, Lance McKnight. I've tried the plugin, and it works beautifully. It's far more useful than PDN's default cloud effect(for these kind of pics only, of course), and it deserves more attention than it gets.

    A piece of advice for paint.net users, if you want some cool effects, use this plugin in 3D. Like if you're trying to make a sky, use layer rotate/zoom for a realistic effect, and if you want clouds for your planets, use shape3D on the clouds and pull that over the planet. It has some nice results.

  3. Well I don't mean to burden Rick, but let's say you're working with a layered image that has different blending modes and images for each layer, and you've got a selection that you want to move in all the layers. You also wish to preserve the layers and the blending modes for future editing, so flattening the image will ruin your work. It would be sort of a multi-layer selection tool(Doesn't photoshop already have this?). I thank Rick deeply for his hard work on Paint.NET, and the idea of layers as a feature in the first place, but hasn't it been a while since the layering system has been revamped? Perhaps this could be done for v4.0.

  4. I've noticed that when working with an image that involves many layers, it can be a pain to move the layers to the their proper positions; especially when you have to move them more than one space at a time. Is it possible to implement a new layering system in a future version that allows you to move the layers via drag-and-drop; and also allows you to select more than one layer at once?

  5. I've been experimenting and combining some more techniques. It turns out you can actually make a 3D sky with Paint.NET! This is no masterpiece, but hey, what are you going to do? I've added a sun to the original to make the pic more realistic. "Sky, Grass, and Sun".


    I can make a tut for this if anyone's interested.

  6. Hey guys. I know it may sound like a weird idea, but what if we held a contest to see who could make the most realistic fake UFO pic? You know, like a WOTW thing? Pretty much all UFO photographs nowadays are subject to harsh UFO skeptics, who claim that the pics were created using a computer. So, if the public has the power to make such convincing hoaxes, why don't we take advantage of that? Let's see which forum member can make the most convincing UFO mod to an existing pic(or a 100% PDN if you feel confident enough) that looks...well, real. What do you guys think about this?

  7. This tutorial is available as a PDF. Click here to view or download it

    I've seen some awesome space pics, and I've noticed that they usually include a nebula in the background. So, I've decided to make a basic tut for this. Please note that this lesson is a guideline; we will not be creating any advanced deep-sky objects (I have made some other tuts on this if you're interested: A galaxy tut; and a star tut).


    You will need 1 plugin for this:

    - Color Filter


    The outcome:



    1. Create a new image. I chose 800x600 because it's easier to manage. Fill the canvas with black or press ctrl+shift+I to invert colors(assuming that you're background was initially white).



    2. Add noise to your heart's desire. These will be the stars in the background. If you stick with a 0 for saturation, a high intensity, and very low coverage, The effect will be more realistic.



    3. If done correctly, it should look like this:



    4. Create a new layer. Make sure your primary color is black and your secondary is white. Go to effects>render>clouds. Keep the sliders at their default settings, but change the blending mode to difference.



    5. Repeat(ctrl+F) a couple times. It should look like this when you're done:



    6. Go to effects>color>color filter. Slide the nub to the color you want your nebulae to be, and press OK.



    7. And finally, go to layer properties for the current layer(you should be on the second layer). Change the blending mode to glow, and slide the visibility bar to the left until you can see the stars in the background with relative ease. Hit OK.



    You're done! You now know how to make a good background for your space pictures. Good luck on the creations, guys.



  8. I have a pretty good idea on paint.net's current position on being ported to Linux(and mac OS for that matter). However, have any of you guys ever heard of ReactOS? It's been in development since the late 90s, and it's goal is to become an authentic windows clone that provides full compatibility with all applications written for windows while maintaining an open-source nature. It's still in the alpha stages of development, and it'll will be a while before it becomes a solid, functional operating system, but when it does get a 1.0 release, is it practical for paint.net to be ported to it?

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