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Everything posted by BoltBait
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Looking for something like a "hard feather" tool
BoltBait replied to SRDKR's topic in Paint.NET Discussion and Questions
Just be careful: at higher widths/heights the object becomes distorted. -
How do I divide a circle into 32 parts?
BoltBait replied to Bert Speggly's topic in Paint.NET Discussion and Questions
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You can render transparent lettering by using the Effects > Text Formations > Outline / Gradient Text plugin: Download my plugin pack here: https://forums.getpaint.net/BoltBaitPluginPack
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How do I divide a circle into 32 parts?
BoltBait replied to Bert Speggly's topic in Paint.NET Discussion and Questions
If you have my plugin pack installed, you can Effects > Render > Polygon/Stars a shape with 32 verticies: My plugin pack can be downloaded here: https://forums.getpaint.net/BoltBaitPluginPack Hope this helps! -
The Stylize > Edge Detect effect was rewritten for Paint.NET v5.0 and several people have requested the old edge detect effect back. So, here it is: This is the "classic" (pre v5.0) version of Stylize > Edge Detect. Download EdgeDetectClassic.zip Download this zip file to your desktop. Unzip it. Run the included Install_EdgeDetectClassic batch file. After install, you should find the effect in the Effects > Stylize menu under the name of "Edge Detect Classic". Source CodeLab script: Enjoy. 👍
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Transparent image in 24-bit?
BoltBait replied to Passionfly's topic in Paint.NET Discussion and Questions
24-Bit PNG files do not support transparency. If you want transparency, you must choose 32-bit (for full transparency levels) or 8-bit (for binary transparency: on/off only). -
Looking for something like a "hard feather" tool
BoltBait replied to SRDKR's topic in Paint.NET Discussion and Questions
Try the built-in Distort > Morphology in Erode mode: You could also try the built-in Noise > Median. Play with the sliders to see how you can Dilate or Erode objects. -
CodeLab v6.8 Released This is only for Paint.NET 5.0+! Quick update today... Just a release of random stuff before we start tackling support for Paint.NET 5.0+ (UI tabs and GPU acceleration) Changes: ▪ Fix crash in UI Designer preview screen (toe_head2001) ▪ Minor code refactoring and bug fixes (BoltBait and toe_head2001) Grab the CodeLab DLL here: https://www.boltbait.com/pdn/CodeLab/
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paint.net 5.0.1 is now available!
BoltBait replied to Rick Brewster's topic in Paint.NET Discussion and Questions
Now that you've updated Paint.NET, be sure to update my plugins by downloading here: https://forums.getpaint.net/BoltBaitPluginPack Even if you've updated my plugin pack since upgrading to Paint.NET v5.0, I've been fixing bugs and adding features since then. Now's a good time to refresh plugins! -
Pencil tool deleting surrounding area upon use
BoltBait replied to Cloudydays's topic in Troubleshooting & Bug Reports
Can you show us a screenshot of the pencil tool's settings? Like this: Also, go into Settings , click the Diagnostics tab, and click the "Copy to clipboard" button... paste that into a message here. Thanks! -
paint.net 5.0 is now available!
BoltBait replied to Rick Brewster's topic in Paint.NET Discussion and Questions
Check for plugin errors by clicking the Effects menu and looking for the top menu: See if your favorite plugin is listed in there. If it is, there will be a reason it no longer works. Go from there. Maybe you are looking for Adjustments > Color Balance: If so, you need to update my plugin pack to the latest version which you can do by downloading from here: https://forums.getpaint.net/BoltBaitPluginPack Hope this helps. -
paint.net 5.0 is now available!
BoltBait replied to Rick Brewster's topic in Paint.NET Discussion and Questions
Pretty sure that feature's been there since version 1.0. -
No. Only the Effects > Selection > Outline Selection plugin uses IGeometry. The outlines in that plugin look awesome--that's not the problem. Effects > OBJECT > Outline Object uses a completely different algorithm. And, I rewrote that algorithm for the 5.0 version of this plugin. With the exception of one slight issue with the anti-aliasing code, I think the outlines look much better than before. I'm working on the anti-aliasing issue and should have that fixed by the weekend. However, what the posters want is a softer outline edge that was generated in previous versions of the Object > Outline code. Instead of a solid outline that is anti-aliased (1px) they want a solid outline that gently fades out to transparent (gaussian blur).