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BoltBait

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Everything posted by BoltBait

  1. What, exactly, do you mean by "smooth brush"? Are you wanting lines drawn freehand to "smooth out" once drawn?
  2. The game may work like this, but the file format they're using is not designed to work like this. Both programs are outputting according to standard*. If you like the gimpy program output better than paint.net's output, I suggest using that. *for undefined values, paint.net chooses to output them as black and that gimpy program chooses to output them as the RGB values as if the alpha was set to 1 instead of 0. The values are UNDEFINED, so any output is correct according to standard. If your game chooses to read those UNDEFINED values and act on them as if the undefined bytes have some value, that's their problem.
  3. If some program is using the alpha channel for a purpose that it was not designed (showing glossiness instead of transparency) do not be surprised when the file doesn't work properly. When outputting pixels, if the alpha level is 0, the R, G, and B components are undefined (and can therefore be any value). Your best workaround is to set the alpha value to 1 instead of 0 as this will preserve the R, G, and B components.
  4. Yeah, the second dialog box that is shown during the save process is customized for the format chosen in the first dialog box.
  5. If you have Window Blinds, disable that and try again.
  6. I'm curious why you are not a fan. While not the first person to use an installer for my effects, you might say that I started this craze. I did it for a reason: if you haven't noticed, it has cut down plugin installation questions on the forum to near zero. As a mod, this used to be a huge part of my day. Now, I can enjoy just answering questions and making art.
  7. Makes sense. I couldn't see the second image as the web site just times out.
  8. Step 1: Open your empty card Step 2: Use the menu "Layers > Add new layer" Step 3: Put your text on this layer, adjusting as necessary Step 4: Be sure to save in .PDN format (as this will preserve the layer structure) Step 5: After saving in .PDN format, save your final image in .PNG format for use. You will be prompted to flatten the image. This is OK. Step 6: After saving in .PNG format, press Ctrl+Z to restore the layers.
  9. The small windows will dock with the main window corners. If you ever lose the small docker windows, just hold down Ctrl+Alt+Shift and click the buttons in the upper right corner of your paint.net screen. This will cause the window to reset and dock.
  10. Step 1: Install my plugin pack. Step 2: On the layer with your cutout, run the Effects > Object > Feather plugin Step 3: Donate
  11. Quoted for emphasis. How do to this: Use the menu "Layers > Add new layer" to create a new layer that is completely transparent. Use the text tool and place your text on this new layer. At this point, you can move the text around the layer all you want and you'll only move the text, not the background. As you create new layers in your document, use the up arrow and down arrow in the layer docker window to keep your text layer on top of where you want the text to show.
  12. In that example, he is pasting in a bitmap of a circle and manipulating it with the resize handles. It is not actually a circle at that point, it is simply pixels. In the previous step, he copied the circle bitmap to the clipboard. Then, he pressed Ctrl+V to paste it onto the canvas. From there, you can resize it just like you could do with any bitmap, even a photograph.
  13. First, make sure you have downloaded the absolute latest versions of the plugins. If that doesn't work, post your troubles in the thread for the plugin itself. This forum is for paint.net errors only. Closed.
  14. paint.net is a pixel editor. Once you finalize a shape (by pressing the finish button, starting a new shape, or using a different tool, etc.) your shape becomes pixels as part of your image. If you want a free shape editor, try InkScape.
  15. When taking pictures like that, you really can't use the camera's "auto" settings. There are 3 important settings to be conscious of when taking a picture: focus, aperture, and exposure. First is focus. Be sure to focus on the most important point of the scene (like the bride's face). Second is the aperture which controls the depth of field (how much of your scene will be in focus). The higher the aperture number the more of your scene will be in focus. For example, for a headshot, you might use an aperture of 4 and for a dynamic outdoor shot (where things are varying distances from the camera) you might use an aperture setting of 22. For your wedding picture, I would have bumped up your aperture setting since some people are closer to the camera than others. Finally, the exposure setting. This is highly tied to the aperture setting because the higher the aperture the smaller the shutter opens up to take the picture thus letting in less light... needing a longer exposure. You should also bracket your shots (that is, setting your camera to take 3 pictures every time you press the button, one at your desired exposure setting, one at -.5 and one at +.5). This would allow you to combine the best parts of each later in Photoshop for a superior overall final image. I'm sorry that your images came out a little blurry. But, honestly, I've seen much worse. What you can do now is to open up the highest resolution image source you have and run the Effects > Photo > Sharpen effect. Adjust the slider until you like the result. I tend to think using this sparingly is the best way to go. Remember, no matter what they say on CSI and the movie No Way Out, there is no way to reconstruct an "in focus image" from a blurry photograph.
  16. When you use the Image > Resize menu, try the "Nearest Neighbor" sampling method.
  17. Try this tool: You can use it to "paint" several different effects. Watch the attached video, it is very informative.
  18. CodeLab 2.18 Released This is only for Paint.NET 4.0.6+! Small update today... Changes: ▪ Added tooltips to the code editor--see previous post for a screenshot. (toe_head2001) ▪ Opening CodeLab is now faster due to optimizations in the IntelliSense section. (toe_head2001) ▪ Freshness check is now asynchronous which allows for faster opening on slow networks. (toe_head2001) ▪ Wrote a color picker to match the style of paint.net based on code by TR. (TechnoRobbo and toe_head2001) ▪ Modified that color picker to hide the alpha slider and tied it into the Build to DLL screen. (BoltBait) Grab the CodeLab DLL here: http://www.boltbait.com/pdn/CodeLab/ The story of the color picker: I asked toe_head2001 to code a color picker to match the style of paint.net so I could use it on the Build to DLL screen for the WYSIWYG help editor. He suggested using the one written by TechnoRobbo. I thought it looked good, but it matched the style used by plugins and I wanted one that matched the color docker window in expanded mode. So, toe_head2001 wrote the color picker based on TechnoRobbo's work. I simply added the ability to show/hide the alpha slider as the help editor color chooser doesn't support alpha. So, I send out a huge THANKS to TechnoRobbo and toe_head2001! Looks awesome, guys!
  19. Thanks for the additional info. I'm afraid you'll just have to wait for a response from Rick on this one.
  20. Are you running any kind of Windows Management software, like Mirillis Action or Window Blinds?
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