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Everything posted by CsyeCok The Soldier
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Well I was actually talking about THOSE covers which people make Here are some examples of what a hotline cover looks like:
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I've been having that idea since I made those 3 referencial covers in my gallery. Basically, it's a Hotline Miami covermaking competition, I gave it a name - "TapeWork". Well, in 2 weeks you have to make an on-topic cover (yes, topics, just like OotF and SOTW have), the cover should be 34x57 (not 57x34), PNG, well you can double/triple/etc the size for a possibility to see but make sure you leave an imgur link to the cover in the original size since I'm gonna save those and see if they look cool in Hotline Miami 2. extra points if you hue shade
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So I'll temporarily stop posting stuff I make here since I'll be busy with making sprites and stuff for my project "Equalizer" for Hotline Miami 2 AND I'll also have to fight hemorroids which doctors diagnosed today. Sorry if something. you can see this sprite that will replace sprFancyOfficeFountainMedium.png
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Controls and Fix Maybe?
CsyeCok The Soldier replied to FoxxyBoy654's topic in Troubleshooting & Bug Reports
Always make sure the keyboard language is set to EN otherwise you can't switch on %shortened name of the language for keyboard on the taskbar% -
So I must tell it then... Those are references to: Program, a campaign I contributed to by Knocks Schiller (Also thatnks to him for sending the arcade machine sprite from the campaign itself) Firestarter by Plank, which is not out yet My Friend Pedro (Do I seriously need to explain what is the game?) and my favorite, funky campaign, Miami Menace by Dappy There were also some arcades I didn't want to show because I didn't make those.
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Seerose's Gallery - New Works August - 2020
CsyeCok The Soldier replied to Seerose's topic in The Pictorium
Welcome back. also nice lilly pad picture -
Problems with transparency
CsyeCok The Soldier replied to FreshHex's topic in Paint.NET Discussion and Questions
Ah yes, the same problem I had with the program when I installed it. The thing is yes, it also copies transparency. You can insta-paste-n-create-a-new-layer by pressing the following: -
Well, Guess I have to be more active in this forum since I have this account. I'm a Hotline Miami 2 modder and spriter, I began using PDN for sprites since version 4.2.5 (Nov 15, 2019 according to Windows Properties) (also because GIMP was crashing and I needed a new photo editor). Currently, I can show these works I have (and created for this thread) below. More to come (I hope). Also, Special Thanks to: Ba1ko7 for helping me with the facesprite and to Uznach for helping me make the top-down sprite (they don't have pdnforums accounts so I linked their steam accounts)
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paint.net 4.2.11 is now available!
CsyeCok The Soldier replied to Rick Brewster's topic in Paint.NET Discussion and Questions
well, I wanted to point this out earlier, but i just forgot to do so. I hope i didn't break anything by talking about this here (it won't happen again i promise) -
paint.net 4.2.11 is now available!
CsyeCok The Soldier replied to Rick Brewster's topic in Paint.NET Discussion and Questions
Well, it doesn't matter anymore because it was version 4.2.10, here they are anyway as you want pdncrash.2.logpdncrash.1.log -
paint.net 4.2.11 is now available!
CsyeCok The Soldier replied to Rick Brewster's topic in Paint.NET Discussion and Questions
I don't have it anymore though Okay now It just slows pdn down. good that it's fixed -
paint.net 4.2.11 is now available!
CsyeCok The Soldier replied to Rick Brewster's topic in Paint.NET Discussion and Questions
Faster performance and lower memory usage won't prevent PDN crashing by just selecting a color in this image with 🌧️ on because It once crashed doing so -
Application version: paint.net версія 4.2.11 System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object. at System.Collections.Specialized.NameObjectCollectionBase.get_Count() at PaintDotNet.Collections.NameValueCollectionExtensions.ToArray(NameValueCollection nameValueCollection) in D:\src\pdn\src\Base\Collections\NameValueCollectionExtensions.cs:line 24 at PaintDotNet.Document..ctor(SerializationInfo info, StreamingContext context) in D:\src\pdn\src\Data\Document.cs:line 1039 --- End of inner exception stack trace --- at System.RuntimeMethodHandle.SerializationInvoke(IRuntimeMethodInfo method, Object target, SerializationInfo info, StreamingContext& context) at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject(Object obj, SerializationInfo info, StreamingContext context) at System.Runtime.Serialization.ObjectManager.FixupSpecialObject(ObjectHolder holder) at System.Runtime.Serialization.ObjectManager.DoFixups() at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize(HeaderHandler handler, __BinaryParser serParser, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage) at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream, HeaderHandler handler, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage) at PaintDotNet.Document.FromStream(Stream stream) in D:\src\pdn\src\Data\Document.cs:line 1436 at XcfFileTypes.ImXcfFileType.XcfOnLoad(Stream input, Int32 variant) at XcfFileTypes.ImXcfFileType.OnLoad(Stream input) at PaintDotNet.FileType.Load(Stream input) in D:\src\pdn\src\Data\FileType.cs:line 526 at PaintDotNet.Functional.Func.Eval[T1,TRet](Func`2 f, T1 arg1) in D:\src\pdn\src\Base\Functional\Func.cs:line 158
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paint.net 4.2.9 is now available!
CsyeCok The Soldier replied to Rick Brewster's topic in Paint.NET Discussion and Questions
Let's see if paint.net detects the update automatically, because I'm stuck at Windows 7 wait -
You can just do everyhting manually by pressing Image/Change Size (Ctrl + R) or Canvas Size (Ctrl + Shift +R) man.
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Microscopic menu bar after update - Solved.
CsyeCok The Soldier replied to nutkitten's topic in Troubleshooting & Bug Reports
sucks to get this bug