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Pixel Access


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If you don't need access to individual layers : document.Render()

If you do: document.Layers.GetAt().Render()\

EDIT: I think... haven't tested, and there might be a simpler way...

EDIT2: Yup, Rick posted a simpler way :D

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Technically speaking, a Document does not have pixels.

A Document has Layers.

A Layer has a Surface.

The Surface has the pixels (ColorBgra).

void Manipulate(Document d)
{
   d.Layers[0].Surface[x, y] = something;
}

(assuming 'd' is a Document that has had at least one BitmapLayer added to it)

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