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Alpha Channels (.png) Update With Pictures :)


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With .png Paint.net supports the different transparences with .png. but how do you get the alpha channel from, it if you can? I am trying to use hte image in a differen program(Game Maker)

Ok, to make it a bit esier to understang here are some pictures :D

Alpha channel » blahsh6.png

Image » blah2vr8.png

Thanks :D Dog

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You could try this plugin:

http://boltbait.googlepages.com/AlphaToGray.dll

It works like this:

AlphaToGrayUI.png

If you need help installing plugins, read this page:

http://boltbait.googlepages.com/install

Or, if you're looking to go the other direction (that is, import your alpha values from a file), try this plugin:

http://paintdotnet.12.forumer.com/viewtopic.php?t=2178

Hope this helps! 8)

Click to play:
j.pngs.pngd.pnga.pngp.png
Download: BoltBait's Plugin Pack | CodeLab | and how about a Computer Dominos Game

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There is no "alpha channel object". Every pixel has an alpha value -- it is not a separate entity.

However, that does not remove the benefit of having something like layer masks, which non-destructively transform the alpha channel. Paint.NET just won't have something like that until v4.00.

The Paint.NET Blog: https://blog.getpaint.net/

Donations are always appreciated! https://www.getpaint.net/donate.html

forumSig_bmwE60.jpg

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You could try this plugin:

http://boltbait.googlepages.com/AlphaToGray.dll

It works like this:

AlphaToGrayUI.png

If you need help installing plugins, read this page:

http://boltbait.googlepages.com/install

Or, if you're looking to go the other direction (that is, import your alpha values from a file), try this plugin:

http://paintdotnet.12.forumer.com/viewtopic.php?t=2178

Hope this helps! 8)

Thanks! it works perfectly (with somethings it dosent... Meh) :D

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