frankwright Posted April 2, 2016 Share Posted April 2, 2016 (edited) Hello all, having some issues trying to save a JPEG file for a client. Can save the project file but cannot save the jpeg. Image size is 28800x28800 (96 inches x 96 inches) at 300 DPI. Attached is the error output. My system specs (Not sure what all you need): AMD FX6300 Processor, 32 GB RAM, AMD 390 8GB Graphics card, Windows 7 x64, .NetFramework 4.6.1, Paint.net 4.0.9, anything else you need to know? Thanks! System.Runtime.InteropServices.ExternalException (0x80004005): A generic error occurred in GDI+. at System.Drawing.Image.Save(Stream stream, ImageCodecInfo encoder, EncoderParameters encoderParams) at PaintDotNet.Data.JpegFileType.OnSaveT(Document input, Stream output, PropertyBasedSaveConfigToken token, Surface scratchSurface, ProgressEventHandler progressCallback) in D:\src\pdn\src\PaintDotNet\Data\JpegFileType.cs:line 72 at PaintDotNet.FileType.Save(Document input, Stream output, SaveConfigToken token, Surface scratchSurface, ProgressEventHandler callback, Boolean rememberToken) in D:\src\pdn\src\Data\FileType.cs:line 293 at PaintDotNet.Controls.DocumentWorkspace.<>c__DisplayClass244_0.<DoSave>b__2() in D:\src\pdn\src\PaintDotNet\Controls\DocumentWorkspace.cs:line 3005 at PaintDotNet.Functional.Func.Try(Action f) in D:\src\pdn\src\Base\Functional\Func.cs:line 174 error.txt Edited April 2, 2016 by BoltBait I attached the text directly in your message. Quote Link to comment Share on other sites More sharing options...
BoltBait Posted April 2, 2016 Share Posted April 2, 2016 Do you also get an error when saving in PNG format? Quote Click to play: Download: BoltBait's Plugin Pack | CodeLab | and how about a Computer Dominos Game Link to comment Share on other sites More sharing options...
frankwright Posted April 2, 2016 Author Share Posted April 2, 2016 It just hangs on finishing when trying a png. The only other type I was able to get it to save to (That I tried) was a .tga but I need a jpeg. Quote Link to comment Share on other sites More sharing options...
frankwright Posted April 3, 2016 Author Share Posted April 3, 2016 Just tried a tiff and got the same error as above as well. Quote Link to comment Share on other sites More sharing options...
Rick Brewster Posted April 3, 2016 Share Posted April 3, 2016 I think GDI+ / WIC just can't handle images that size Well, that's really annoying Just last week I tried saving an image that was 65,535 x 65,535 and it didn't work, but wasn't expecting it to fail on images much smaller. Hrumph. Quote The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html Link to comment Share on other sites More sharing options...
Ishi Posted April 3, 2016 Share Posted April 3, 2016 In that case, why don't you try flattening all the layers of that image, then CTRL+C to copy then CTRL+V to Paste it on MS Paint and then save it as .jpg from there? With that size, I suspect even MS Paint would lag a lot. Quote Link to comment Share on other sites More sharing options...
frankwright Posted April 3, 2016 Author Share Posted April 3, 2016 (edited) Don't believe you can set MS Paint to 300 DPI that I know of. This is for print it must be high DPI for clear prints. Edited April 3, 2016 by frankwright Quote Link to comment Share on other sites More sharing options...
frankwright Posted April 3, 2016 Author Share Posted April 3, 2016 Furthermore this isnt really about lag, I can deal with lag if I have to, this is about the program erroring out during the saving process on a file thats within jpegs file standards. jpegs are supposed to work up to 65535x65535, it doesn't. Quote Link to comment Share on other sites More sharing options...
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