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bEPIK

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Posts posted by bEPIK

  1. Wouldn't the Adjustments fit in Effects>Colors? Or, if you're more conservative, perhaps Effects>Adjustments? The only negative I can think of is there'd be one extra click, but I think it's worth it for the sake of consistency. Can anybody explain the Adjustment/Effect split to me?

     

    While we're on the subject of cutting out menus, I considered the results of cutting another menu; I'm not too sure about this one, but hey, throw mud at the wall and see what sticks. Rick has removed the Window menu in 4.0 after he moved its functionality elsewhere. This could also be done with the View menu. "Zoom to Selection" could be integrated into the "Fit to Window"/"Actual Size" button (a 4.0 feature) when a selection's made. The problem with this is that the View menu is ubiquitous in every program with a menu UI and removing it could confuse newbies.

     

    Please focus your comments on the first idea, since I don't really agree with the second one.

  2. I'm not trying to be a clown or anything of the sort, but instead of going through the alpha mask, couldn't you have done the outline in the yellow you used and then filled the area with the same color, or is the alpha mask doing something more that I just don't realize?

    The alpha mask is used on multiple layers. But if you wanted a 2D banana you could do that.

  3. Posted in http://blog.getpaint.net/2012/04/08/new-features-for-paint-net-4-0/

    ibovRBpEJ8IWVW.png

    iu7G9WY9nsrXD.png

    This alternative has the advantage of contiguous UI elements (all menus are together in the same place, ditto with the buttons).

    The options/utilities menu (I’m guessing that’s what the cog is) would be redistributed. Check for Updates would be under the Help menu (a la Mozilla, OpenOffice and Adobe products). Manage Fonts would be under the View menu and renamed as View Font Folder. Language would be in Options/Preferences which would be under the Edit menu.

    Here’s an idea for fullscreen if that's going to happen in 4.XX:

    ibzlwL05hUa4tr.png

    When you mouse over the transparent part, it becomes opaque. I don’t think the overlapping UI matters because of the Fitts’-Law-friendly image list, so they’re basically infinitely tall anyway (no need to worry about a smaller mouse target for the image list). And we’re already accustomed to transparent UI going opaque when we mouse over it (floating windows).

  4. Eyo brad.pike, (sorry for double post)

    I've been trying to get that wood effect you created all day, and I can't find the recipe for it. Can you maybe show us, please?

    If I get around to making it, the wood tutorial will be independent from this one; I wrote "And this is what you can do with it" because several unusual techniques are common to both textures, not because there is an additional step (so now that you've finished making the water, press F13 and it becomes wood). Unfortunately, all I have to recreate the texture from are six incremental PDNs with a big gap between step 3 and 4. The settings need a bit more tweaking, but it does look close.

    P.S. Post your water results, I'd like to see them

    P.P.S. Please

  5. This tutorial is available as a PDF. Click here to view or download it

    This is what you will learn to make:
    Water.jpg


    And this is what you can do with it (timber, ???, hair, more timber, sunset):

     

    1760985975_wood03v05.jpg.0f01e8b2c34517c90b72301340d537e2.jpg

     

    wood%2003%20v01.jpg

     

    water.jpg


    Hair.jpg        Timber.jpg

    Sunset.jpg



    01. Draw a greyscale linear gradient with the Gradient tool (shortcut: G).

    • Hold Shift whilst drawing to keep the gradient straight.
    • The lower 10% of the image should be completely white. The white will be the dark part of the water, and without enough of it the water looks depthless.
    • The darkest shade the gradient should have has a colour Value of about 25. Colours darker than this produce water which looks over-exposed (light saturated).

    1Gradient.png


    02. Make a new layer (shortcut: Ctrl+Shift+N) above the gradient layer and change the Blend Mode to Negation (double click layer > Blending > Negation).
    03. Reset the primary colour to black and the secondary colour to white.
    04. On the new layer, render Clouds (Effects > Render > Clouds) with the default values except for the blend mode which should also be set to Negation.
    2Clouds.jpg


    05. Type Ctrl+F seven times to repeat the effect.
    3Clouds.jpg


    06. On the same layer use Outline (Effects > Stylize > Outline) with a Thickness of 14 and Intensity of 60.
    4Outline.jpg


    07. Flatten the image (shortcut: Ctrl+Shift+F).
    08. Use Curves (shortcut: Ctrl+Shift+M) to colour the image, set the Transfer Map to RGB and move the colours as illustrated (Blue: (119, 139); Green: (143, 113); Red: (165, 98)).
    5Colour.jpg


    09. Duplicate the layer (shortcut: Ctrl+Shift+D).
    10. Use Curves (shortcut: Ctrl+Shift+M) to colour the top layer as illustrated (Blue: (119, 143); Green: (119, 143); Red: (144, 119))
    6Colour.jpg


    11. Change the Blend Mode of the top layer to Overlay (double click layer > Blending > Overlay).
    7Overlay.jpg


    12. Flatten the image (shortcut: Ctrl+Shift+F).
    13. Resize the image (shortcut: Ctrl+R), ensure Maintain Aspect Ratio is unchecked and increase the width to 350% of the original.

    • Smaller width increases produce “rougher seas” and larger width increases produce “calmer seas”.

    14. Select part of the image that is as tall as the canvas and as wide as your desired final image.
    14. Select all of the image (you can crop later, and it is easier to find a good combination that looks like water)
    8Stretch.jpg


    15. Copy (shortcut: Ctrl+C) and paste onto a new layer (shortcut: Ctrl+Shift+V) and change the Blend Mode of the new layer to Darken (double click layer > Blending > Darken).
    16. Move (shortcut: M) the copy horizontally (click and hold on the image the use the left and right arrow keys) until you get something that looks watery.
    9Darken.jpg


    17. Select a new part of the bottom layer, copy (shortcut: Ctrl+C) and paste onto a new layer between the current layers (shortcut: Ctrl+Shift+V).
    17. Select all of the bottom layer, copy (shortcut: Ctrl+C) and paste onto a new layer between the current layers (shortcut: Ctrl+Shift+V).
    10Lighten.jpg


    18. Set middle layer’s Blend Mode to Lighten (double click layer > Blending > Lighten) and Move (shortcut: M) it directly behind the other copy.
    11Pre-Crop.jpg

    19. Select the part of the image you wish to keep with the rectangle select tool (shortcut: S) and crop (shortcut: Ctrl+Shift+X).

    • Upvote 2
  6. Would it be possible to check the details (settings) of a particular history item by right clicking on it. This would be helpful for learning how to recreate a fluke. For example say I've used Render > Clouds multiple times during the creation of an image and I want to check the settings that I used for the first clouds. I would Right click on the history item then click Details. This would only be relevant for adjustments and effects, not tools.

  7. That water is great looking and I'd like to know that. With a brief look I didn't notice how do that. I'd appreciate it a lot.

    Hahaha, okay I put that in Google Translate and it said you want a tutorial. Is that correct? :P

    EDIT: I'll probably make a tutorial for the water, hair and timber (they have similar methods so it's gunna be one tutorial) when school is less hectic, which should be in a week or two.

  8. Please don't read these as if they were demands, they're merely polite suggestions with no expectations.

    Lock Axis on "move selection/pixels"

    When you only want the selection moved across the x-axis, it would be helpful if you could simply hold ctrl and drag with the mouse. This also applies to moving the selection vertically (hold shift and drag). I know you can do this with the keyboard arrows, but it's much too slow on large images.

    Dragging Layers

    I saw a four-year-old post regarding dragging layers, so I think it would proper to reiterate it. It would be very helpful when you're dealing with 20+ layers.

    Merge "move selection/pixels" history

    When you move a selection with the arrows (on one axis), it should not be recorded in the history window until the selection has stopped moving. Currently, the history gets polluted with "move selection/pixels" whenever you hold down the arrow keys to move a selection. (You can click+hold the selection before using the arrow keys to prevent this, so I'm not bothered whatsoever if this is implemented or not. However, I think new users who don't know this trick would appreciate the change.)

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