bEPIK

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Everything posted by bEPIK

  1. I really like the UI of buttons having their meaning clear within the button, rather than simply having 'OK' and 'Cancel'. Paint.net is good at this. But I think the current Cancel button still has a semantic issue: Someone could interpret it as "Cancel the image". It's obvious that it doesn't mean that when you read the other buttons, but it's better to have a clear meaning upon reading the button without having to look elsewhere for context. I think it's more like an undo button, and it would be clearer to say 'Don't close'. Let me know what you think. EDIT: updated for clarity.
  2. Oh most definitely haha. I don't think it's a game changer for anyone. I have a feeling that "Cancel" usually has that standard behaviour, but deviates sometimes. I couldn't point to any examples at the moment. I'll concede there's a cost to doing things differently, but there's also a benefit to being clear about what you mean. The Cancel button is already different in Paint.Net than in other applications, so the benefit of being standard is smaller than it would be in another application. And when an extra word provides complete clarity, I think the benefits outweigh the costs in this case. I don't think people are going to read the word "Don't" and fill in the rest of the line themselves. I would be surprised if it confused people more than the current wording.
  3. This tutorial is available as a PDF. Click here to view or download it This is what you will learn to make: And this is what you can do with it (timber, ???, hair, more timber, sunset): 01. Draw a greyscale linear gradient with the Gradient tool (shortcut: G). Hold Shift whilst drawing to keep the gradient straight. The lower 10% of the image should be completely white. The white will be the dark part of the water, and without enough of it the water looks depthless. The darkest shade the gradient should have has a colour Value of about 25. Colours darker than this produce water which looks over-exposed (light saturated). 02. Make a new layer (shortcut: Ctrl+Shift+N) above the gradient layer and change the Blend Mode to Negation (double click layer > Blending > Negation). 03. Reset the primary colour to black and the secondary colour to white. 04. On the new layer, render Clouds (Effects > Render > Clouds) with the default values except for the blend mode which should also be set to Negation. 05. Type Ctrl+F seven times to repeat the effect. 06. On the same layer use Outline (Effects > Stylize > Outline) with a Thickness of 14 and Intensity of 60. 07. Flatten the image (shortcut: Ctrl+Shift+F). 08. Use Curves (shortcut: Ctrl+Shift+M) to colour the image, set the Transfer Map to RGB and move the colours as illustrated (Blue: (119, 139); Green: (143, 113); Red: (165, 98)). 09. Duplicate the layer (shortcut: Ctrl+Shift+D). 10. Use Curves (shortcut: Ctrl+Shift+M) to colour the top layer as illustrated (Blue: (119, 143); Green: (119, 143); Red: (144, 119)) 11. Change the Blend Mode of the top layer to Overlay (double click layer > Blending > Overlay). 12. Flatten the image (shortcut: Ctrl+Shift+F). 13. Resize the image (shortcut: Ctrl+R), ensure Maintain Aspect Ratio is unchecked and increase the width to 350% of the original. Smaller width increases produce “rougher seas” and larger width increases produce “calmer seas”. 14. Select part of the image that is as tall as the canvas and as wide as your desired final image. 14. Select all of the image (you can crop later, and it is easier to find a good combination that looks like water) 15. Copy (shortcut: Ctrl+C) and paste onto a new layer (shortcut: Ctrl+Shift+V) and change the Blend Mode of the new layer to Darken (double click layer > Blending > Darken). 16. Move (shortcut: M) the copy horizontally (click and hold on the image the use the left and right arrow keys) until you get something that looks watery. 17. Select a new part of the bottom layer, copy (shortcut: Ctrl+C) and paste onto a new layer between the current layers (shortcut: Ctrl+Shift+V). 17. Select all of the bottom layer, copy (shortcut: Ctrl+C) and paste onto a new layer between the current layers (shortcut: Ctrl+Shift+V). 18. Set middle layer’s Blend Mode to Lighten (double click layer > Blending > Lighten) and Move (shortcut: M) it directly behind the other copy. 19. Select the part of the image you wish to keep with the rectangle select tool (shortcut: S) and crop (shortcut: Ctrl+Shift+X).
  4. ^Tutorial for water, wood and hair
  5. bEPIK

    The Introduction Thread.

    Hello. I'm Brad. I haven't been on these forums in ages. Being here gives me the same feeling I had when I visited to my old elementary school. Has Ash returned? He was awesome.
  6. bEPIK

    bEPIK's Gallery (15th April 2018)

    I added some new wood and new water I put some tips on how to make them in my tutorial.
  7. bEPIK

    Water (and Wood/Timber and Hair) tutorial

    Here I took that water image in the above reply, duplicated the layer, repeated the outline effect and then multiplied. Then I copied that layer and stretched it. And then like 20 recursive things. Copy layer, stretch, flatten, copy, unflatten, paste onto new layer, copy that layer, emboss, contrast, et cetera. Also, the soft saturation plugin is your friend. The wood part is possibly untutoriable, but maybe not. Yay or nay?
  8. bEPIK

    Water (and Wood/Timber and Hair) tutorial

    Step 19. Copy a layer and flip vertically Step 20. Stretch horizontally Step 21. Flatten and Sepia ????? Use stretch repeatedly ????? Do some stuff ????? Flatten, copy layer, emboss, increase contrast of embossed layer, set layer to multiply, flatten, use curves to make image less dark ????? Step 200? Save and wonder what the hell you did. If anyone figures out how to get the timber in the original post, let me know
  9. Well I guess that's better than nothing. Thanks.
  10. The ability to scroll beyond the image is a great feature, but it could be a bit better. Pressing Ctrl+Shift+A twice to recentre would be handy. It would also be nice if there were a shortcut to recentre the image without changing zoom to 100% (Ctrl+Space maybe?). P.S. I know that there's the button in the bottom right corner that you can press twice to recentre.
  11. I would guess that it's something with the printing margins, which I don't think you can change from paint.net's print dialogue. My workaround is to make a MS Word document with margins set to zero and drag the image into it. When you press print, a box will come up that says Press yes.
  12. bEPIK

    paint.net 4.0 beta build 5152 is now available

    +1 for the grey background. Wasn't there a thing that happened ages ago and everybody agreed grey was the right colour for a background? I remember something about a rude women, it's kinda fuzzy though. Then again, maybe I'm crazy. Anything other than a grey background messes with your colour perception. Like viewing stuff through red tint and still being able to tell if something is green (even though objectively it's red). Anyway, I don't know when it happened, but semi-transparent brushes now work perfectly. Thanks, Rick. Edit: Turns out I am not crazy: http://blog.getpaint.net/2008/07/10/paintnet-335-ugly-canvas-background/
  13. bEPIK

    bEPIK's Gallery (15th April 2018)

    I hate having lame covers in my digital music collection so sometimes I edit them. edited from
  14. bEPIK

    paint.net 4.0 alpha build 5064

    Hey Rick. I've got a weird thing going on where I duplicate a layer and then merge down and then I undo it and the top layer (the duplicated layer) has changed from "Normal" to "Xor". It's only with this one image though. Now the program has crashed--but it hasn't crashed. I clicked "restart paint.net" and then I went back to working on my image as if nothing had happened. Here's what was in my crash log folder (I'm not sure why there were three): http://pastebin.com/1gXZyisp http://pastebin.com/uUSR277S http://pastebin.com/8wCHhfEq Also, when I try to say this image as a JPEG, it saves in black and white. Okay, enough whinging. The speed of complex selections is sssoooooo much better in pdn4 and I really like the direction you're taking with the new UI.
  15. Make sure the height is 86.6% of the width*. Rick, I came across a bug with the shapes tool (triangle): http://min.us/lbfGCL9OhwLq8h I drew a triangle on a zoomed out canvas (1100x1100px) while holding down shift. I set the shape to 1001x1001, then when I resized only the vertical size, the horizontal size dropped by 1 pixel. I tried this on a canvas when zoomed to 100% but the error didn't occur. The same error happened with a square, as in the above image. *Here's the maths if you want to double check cos(90-60)=h/w h=w*cos(90-60) h=0.8660*w
  16. bEPIK

    paint.net 4.0 alpha build 5034

    I've only found one bug so far: drawing on an invisible layer causes 128x128px blocks to appear and you can see what you're drawing. It doesn't cause any trouble, but it is a bit odd.
  17. bEPIK

    "save as" issue

    Let's say you're working on "Original.pdn". You save a JPEG version of it as "copy.jpg". "Original.pdn" closes and is "replaced" (for lack of a better word) by "copy.jpg". In other words, the file he's working on has changed from a PDN to a JPEG. He would like to save the JPEG copy while still working on the PDN version.
  18. When I turn a layer back on (and the mouse is hovering over that layer) I often mix up which layer is on because the colours are too similar. I can tell when I focus on it or if I pull the mouse away (though by that time I'm usually concentrating on the canvas), but it makes me mess up a lot. Does anybody else start working on the wrong layer because of this?
  19. Wouldn't the Adjustments fit in Effects>Colors? Or, if you're more conservative, perhaps Effects>Adjustments? The only negative I can think of is there'd be one extra click, but I think it's worth it for the sake of consistency. Can anybody explain the Adjustment/Effect split to me? While we're on the subject of cutting out menus, I considered the results of cutting another menu; I'm not too sure about this one, but hey, throw mud at the wall and see what sticks. Rick has removed the Window menu in 4.0 after he moved its functionality elsewhere. This could also be done with the View menu. "Zoom to Selection" could be integrated into the "Fit to Window"/"Actual Size" button (a 4.0 feature) when a selection's made. The problem with this is that the View menu is ubiquitous in every program with a menu UI and removing it could confuse newbies. Please focus your comments on the first idea, since I don't really agree with the second one.
  20. Effects>Color is a menu Ed Harvey added in for his effect pack. As for moving the adjustments into submenus, think they'd all fit under Color so it wouldn't help organize it. I see. But I don't think this distinction warrants their separation. If it did, why not put Effects>Render in it's own menu? Adjustments and Effects are certainly closer together than Effects and Renders. Also, what do you think about Ed and his Color menu? To repeat pdnnoob, wouldn't they fit under Adjustments? Should Adjustments being renamed Color?