Argen Hammerstone

Legends of an Ancient City Sprites

29 posts in this topic

You'll get a larger palette and much nicer transparency if you switch to *.png.

 

GIFs are limited to 256 colors and use dithering to fake more colors. Plus GIF only has one alpha (transparency) setting - on or off.

 

With PNGs you get a huge palette and an alpha channel with 256 different steps.

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I'm about 90% sure we already use .png. I only use .gifs when making an animation. Is that what you are speaking of? If so, is there a way to make a .png move?

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