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Is Paint.Net what I need?


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Hi guys, first post.

I am developing a dedicated 2D terrain editor for an online game. The editor does not need anywhere near the amount of functionality that Paint.NET has, it needs to simply:

a) Have a fixed canvas of 256 x 256 pixels

B) Greyscale only

c) Output to bitmap (uncompressed bmp) only

Is it simple to cut Paint.NET down to what I require, or would I be better off looking elsewhere? (but where?).

I have been developing in Visual Basic 2005 Express. Are there any issues with this envirnoment and Paint.NET that I should be aware of?

Many thanks

Wibs

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I have been developing in Visual Basic 2005 Express. Are there any issues with this envirnoment and Paint.NET that I should be aware of?

well that's an issue right there. paint.net is written almost entirely in c# (with bits of c++ for shell integration)

It's possible, however, to compile it in c# express. Read the threads on how to workaround the initial errors you get when doing so. Transitioning from vb to c# is fairly easy (that's what I did...) especially if you are familiar with java.

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