Hi guys, first post.
I am developing a dedicated 2D terrain editor for an online game. The editor does not need anywhere near the amount of functionality that Paint.NET has, it needs to simply:
a) Have a fixed canvas of 256 x 256 pixels
Greyscale only
c) Output to bitmap (uncompressed bmp) only
Is it simple to cut Paint.NET down to what I require, or would I be better off looking elsewhere? (but where?).
I have been developing in Visual Basic 2005 Express. Are there any issues with this envirnoment and Paint.NET that I should be aware of?
Many thanks
Wibs