Jump to content

Wither

Members
  • Posts

    1,068
  • Joined

  • Last visited

  • Days Won

    2

Posts posted by Wither

  1. Chrome is slightly different when using Shape3D, as 'texture' has to be done before rendering of the 3D object.

    I generally create a 'grid' of gradients for my 3D chrome.

    chrome.jpg

    This pattern works exceptionally well for cylinders.

    It is worth noting that if you use Curves before Shape3D, you will simply end up with some blackish thing.

    shapes.png

    The Specular Highlight can negatively affect the look of the chrome in spheres.

    Cubes are the exception to this, for now, you're on your own to making a decent looking chrome cube. :)

    The shadow on the darker sides of the cube throw off how Curves would normally function. I haven't found a good 'chrome cube' texture yet.

    A radial gradient (same color scheme) may also be more desirable for spheres.

    ~Wither

    Edit: As I've learned more of chrome and how Shape3D works... my contribution to this tutorial is meaningless. The best way I've found is to leave it light grey with your specular highlight set to anisotropy... Of course, this is all subject to opinion. Chrome is a fun beast to master, mainly because there are countless ways to look at it.

  2. th_uvmeteor1.jpg

    I added a planet. I think the angle of approach could work, if it doesn't impact the planet, it should 'slingshot' around it.

    I also tried doing your sky suggestion, Ash, but I couldn't make it how I wanted, so I decided not to.

    How's it look now?

    Also redid the "ringed moon" planet. Before it just looked like this circle hanging around out there. :/

    Edit: th_meteorplanet1.jpg

    I noticed that after adding the planet in the corner, the planet with rings looks like it's only a few feet away. Recolored and shrunk.

  3. @ zookey - Looks great. :D

    @ chris2fer - Hmm, I can't really tell where you're straying from the tutorial steps.

    ---

    Someone found a "Meteor text" tutorial for PS, so I did my best to recreate it in PdN.

    (There's another example of this in another thread)

    Someone at my old church asked me to make a desktop for them, so here it is. :)

    th_uvmeteor.jpg

    ^ Clickiez!

    Full sized 1280x1024 version

    The planet was thrown in to make the scene look more full.

  4. One of my latest works. Rendered on Terragen, and enhanced the colours here on Paint.Net.

    hugeness

    Beautiful. Almost looks like a photo to me. :shock: After seeing this, I need to go get Terragen...

    ---

    Here's my guitar, complete with Paint.NET amp!

    guitar.png

    Rick's busted into the music industry. xD

    ---

    I played with some things and tried to make some stage lights.

    guitarhero.png

    Thanks oma for helping me out with the shape of the body. :)

  5. Edit: drumset1.png

    ^ Click for a version with a transparent backgroun

    I noticed that the kick drum was massive in comparison to the rest of the set. I resized it :)

    With 36 layers and like... 5+ hours of tweaking, this is the longest project I've worked on so far. :D I'm glad you all like it.

    I saved 9 different Shape3D settings for this. Now I can make another one with different colors in about 1/3 of the time.

    I'll start work on better texturing later.

    ---

    @ Gladi8or2 - Really cool looking.

    @ TheVoid - The "glow" around the text seems off somehow. Maybe just a little less bright? Good background as usual.

    @ jerkfight - That does look like a vector. Very good. Though the "shore" could use some AA.

×
×
  • Create New...