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Fisherman's Friend

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Posts posted by Fisherman's Friend

  1. This plugin is not localizeable.

    English:

    notlocal0nc4.png

    Japanese:

    notlocal2ld9.png

    German: ("Künstlerisch" would be the appropriate place)

    notlocal1wf1.png

    In general, I think as this plugin and Splatter are "fake effects" - what is not meant in a degrading way - they belong directly in "Effects" and not in a submenu.

    PS: Paint.NET, which is a piece of high-developed, fine software should get the ability to sort at least the English plugins to their respective localized place automatically. The current way creates rather nasty results.

  2. Noooo :cry: Nooooo... :cry:Not the Old Drop Shadow :|

    Sic transit gloria mundi...

    (To avoid problems with the Rules, this was Latin and can be translated as "Thus passes the glory of the world"; however, I think it's common sence.)

    Kris, can't you make a topic in the Coding Forum including the source of the old Drop Shadow? That way it would be possible to update the code and to recompile it for 3.30.

    BTW, I think Paint.NET needs something like a compatibility feature.

  3. I've never said anything to that effect.

    Pyro has said something to the effect that the plugin could move beyond the limits as a plugin and I think that is where he is getting confused.

    He just refers to this part of the Roadmap:

    "Over the lifetime of the 4.xx releases, these core design and architecture changes should enable such features as (...) scripting and recorded actions (...)."

    It was said that pyrochild would deliver future features before they would be officialy included.

  4. And now we can start to nag pyrochild for a smudge tool and the airbrush stuff. :twisted:

    Uh-oh...

    Basically you are right, but "pineapple" was - as far as I know - a very hard piece of work and I doubt you can really excpect something like you said before 4.0 itself. Just as a matter of time.

    BTW, I believe requests for the smudge tool etc. are on the popular feature request list, so it is not allowed to ask for this stuff anymore (?).

  5. The ideal solution would have been as a tool, but seeing as Paint.NET does not have a plugin architecture for that, this was the alternative.

    :mrgreen:

    We have about 7000 members here... And now we can start to nag pyrochild for a smudge tool and the airbrush stuff. :twisted:

    WHOHAHAHAHAR!

    And I don't doubt who will get the plugin award this year. I normally have no use of splatters, but it's obvious that this is something very impressive.

  6. I rarely say this, but in this case I actually think this one doesn't belong in any sub-menu. I think it belongs right in the Effects menu.

    I think pyrochild is right.

    "Render" is definately the worst place for it. No-one would expect to have it there. If you place it in Render, you could also place it in "Blurs", "Distort" or whatever. Both of them would make more sense (in my own opinion).

    A Color submenu exists, even though not being built in, mine has quite a lot of entries, I think most of them from Ed Harvey.

    However, as there isn't an appropriate submenu I second pyrochild. A further benefit of placing it directly in Effects would be that you get it immediately without searching subs.

  7. I have the following request:

    In some applications (Photoshop e. g. - I believe) there is an option for the Magic Wand to use all layers as refernece (I know it sound ambiguos, you will get it reading the example below).

    The benefit:

    Imagine you work with a (e. g. black and white) drawing which has gaps in the lines. If you want to color this image with Paint.Net (or if you want to cut out areas), you have to close those gaps before using the Magic Wand or the Paint Bucket. This is the problem. If I want these gaps (mouth, eyes and so on) I cannot keep them. The only option is a time-intensive workaround.

    With an option like the one I suggested, you would just have to create a new layer, close the gap without being very precise, and then use the Magic Wand/Paint Bucket tool with the setting "use all layers". This would be especially useful for coloring an image. Of course there will be more ways to use it which I don't imagine at the moment.

    usealllayers1ec6.png

    Basically the tool (M. Wand/Bucket) uses the areas and borders in all layers, or, in other words, treats all layers as one while in truth they are seperated.

    This setting could appear within the "Flood Mode" option.

    usealllayers2dq2.png

    It would be a great benefit and would help me a lot.

    Please note: I do not compare PDN to other applications and try to turn PDN in a freeware version of Photoshop. To be honest, I dislike Photoshop (don't search for logical reasons). I just stumbled upon this feature reading a book about digital image processing and think it would be highly useful. Therefore, I would be glad to see an implementation. Thanks.

  8. I don't know if I get your point correctly, but does your idea mean all plugin authors will be forced to post in this thread? That way they would be required to make two posts instead of just updating their "own" topic (what is work enough as long as screenshots etc. are attached).

    It would be wrong to force people to do something in consequence that they share their work for free. This is like to be punished for doing good things. Therefore, I don't believe that will happen. When I'd be a plugin developer, I just would stop to update it or to make it public on this forum. Instead, DeviantArt, other forums or blogs could be used.

    Following your line - if I understand what you want - you would finally have to search the entire web to get your plugins - and not "just" having a look into the plugin forum.

    I agree an update thread would be nice, but it might should maintained by a "special moderator" or something. Also, plugin developement guidelines should be published in the plugin forum, e. g. containing instructions for my beloved localized submenus and "code tweaks". That way we would rather talk about the effects in their respective threads instead of coding questions.

  9. Thank you very much. This really deserves a :bmw:.

    You're pretty generous with your rewards. It's great, to be sure, but I'm thinking more along the lines of a case of :mtdew: - or perhaps something stronger? ;-)

    As I'm from Germany, it is obvious why I took :bmw: .

    8)

    Also BoltBait and myself had some PM's about Feather and submenus. He fullfilled all my wishes, therefore I had to be generous.

    (In general it is hard not to be generous in our plugin forum :P . I'm just honest.)

  10. When I'll release the source code maybe some kind PdN developer will want to add a good user interface to it. (btw, until PdN3.20 was released, effects like Bulge or twist didn't give the ability of choosing where to apply distorsion: you had to move objects as with Power Stretch.)

    I actually meant that you share the source. I've thought several times if I should download VS myself, but the download is just too huge and would be a flood on my HDD. But why don't you just share the source now, maybe the solution is found fastly and would be right there with the final?

    And I use PDN since 2.xx and due to the fact that it is now possible to choose the center of the effect it should be done whereverer possible.

    The point is Power Stretch is an excellent plugin, the lack of the mentioned option forces you to release it under it's value.

  11. Actually, it "blends" with the existing pixels.

    I debated with myself over which menu it should go in, between distort and render... and I see merit to both options, but I am leaning towards distort, only because that is where "Tile Reflection" is, which is probably the closest thing to this plugin among the built in effects.

    Well, for the user it "feels" like a render. Tile Reflection really distorts the source, this one creates a new thing without using the source image.

    At least it looks that way for me.

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